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Update 1.5 | Full Changelog

Hell Let Loose: Vietnam · Community Announcements · September 15, 2026

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Update 1.5 | Launching 16 September

Update 1.5 is almost here, bringing our first major content drop since the launch of Hell Let Loose: Vietnam, alongside a host of bug fixes and issue resolutions.

Take to the skies in the officially licensed Bell UH-1 Iroquois ‘Huey’, get hands-on with the brand-new M14 and Type 56 SKS, and experience our first balancing pass on the launch weapon arsenal.

Alongside the new content, Update 1.5 brings further improvements to Helicopter gameplay, Commander Orders, spawning, the Tactical Map and more, with 100+ fixes and quality-of-life improvements across the game.

Whether you’re taking the Huey into battle, trying out the latest additions to your loadout or returning to the front lines to see what’s changed, there’s plenty to get your hands on in Update 1.5.

Helicopter Update

Bell UH-1 Iroquois 'Huey'

The Bell UH-1 Iroquois (commonly nicknamed the ‘Huey’) is a utility military helicopter designed and produced by the American aerospace company Bell Helicopter. It is the first member of the prolific 'Huey' family, as well as the first turbine-powered helicopter in service with the United States military.

The officially licensed Huey replaces the existing fictional helicopter model and arrives with a number of gameplay improvements and balancing changes.

Helicopter Radio

The UH-1 Huey features a built-in radio that can be toggled by the Co-Pilot. Music will be heard by everyone inside the Helicopter, as well as nearby players from either faction as the Huey travels across the battlefield.

Players who would prefer not to hear the music, including content creators and streamers, can disable Helicopter music within the Audio Settings.

Be sure to check out the Vietnam Radio Station Playlist on Spotify to get yourself ready for take off. Hell Let Loose: Vietnam Radio Station

Helicopter Pilot Uniform

As a thank you to everyone who has joined us since launch, a new US Pilot Uniform will be arriving in your Barracks with Update 1.5.

The uniform will be available free to all players who log in during Update 1.5, before becoming available for purchase at a later date.

Be sure to jump in and claim it while it’s available, ready to take to the skies in your new Huey!

New Weapons

M14

The M14 rifle saw combat in Vietnam as early as 1961, as a replacement for the M1 Garand. The M14 is a large and heavy rifle that uses 7.62 x 51mm rounds, giving it a lot of stopping power.

However, because the weapon was extremely difficult to handle in fully automatic mode, and was later replaced with a version that had the selector shaft locked to only allow semi-auto fire.

This semi-automatic configuration is the version arriving in Hell Let Loose: Vietnam as part of Update 1.5.

Details:

Type 56 SKS

The SKS was the standard infantry rifle early in the Vietnam war before being swapped out by the Type 56 AK. The SKS is fitted with a 10-round non-detachable internal magazine, to load the SKS, the bolt was locked open, and a 10-round charger clip was used to push the rounds into the magazine.

Details:

Weapon Balancing

With Update 1.5, we’re making our first balancing pass on some of the weapons available at launch.

As part of this, we’ve increased the M16’s default ammunition from 4 to 6 magazines, bringing its starting ammunition capacity in line with the Type 56 AK.

Players can also now increase the M16’s magazine allowance to a maximum of 10 magazines through the loadout system in the Barracks, compared with a maximum of 7 magazines for the Type 56 AK.

Expect to see more weapon balancing coming in future updates.

Notable Updates & Fixes

Update 1.5 includes 100+ fixes, improvements and changes, with the majority detailed in the full changelog below.

Alongside the new content, here are some of the key updates included in 1.5:

Full Update 1.5 Changelog

General Improvements

Gameplay

Weapons & Equipment

Vehicles

Commander, Squads & Communications

UI, HUD & Settings

Tutorials & Practice Range

Audio, Visuals & Animation

Stability & Performance

Maps & Environments

Across all maps, the Environment Art team has continued making improvements to collision, LODs, asset alignment and overall performance.

We’ve also resolved a global issue that could cause misplaced objects and incorrect collision around the centre of maps, alongside a number of map-specific fixes including:

Future Updates

There’s still plenty more to come as part of our ongoing Hell Let Loose: Vietnam live-service plans, including FSR 4.1, new weapons, new maps and more.

For more information on what we’ve been working on, the issues we’re continuing to investigate and what’s coming next, be sure to check out some of our recent Command Posts and updates:

We’ll have plenty more to share as development continues, so keep your feedback and reports coming.

 

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