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UPDATE NOTICE: SEPTEMBER 15

Mecha BREAK · Community Announcements · September 14, 2026

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Attention Pilots,

[p align="start"]Mecha BREAK will undergo scheduled maintenance starting September 15 at 12:00 PM (UTC+8). Login and gameplay will be unavailable during this period. Estimated downtime: 6 hours (subject to change—check official announcements for updates). Upon completion, all Pilots who log in within 14 days of maintenance will receive a maintenance package via mail (1,000 Mission Tokens, not counted toward seasonal accumulation).

[p align="start"]Below are the main changes in this update:

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New Custom Striker FALCON · Cloudpiercer Now Available

[p align="start"]Swift as the falcon, piercing the skies—speed to engage, precision to kill. With the latest update, FALCON · Cloudpiercer makes its debut.

Details

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Instructions

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\[FALCON · Cloudpiercer] Mod Attributes

[p align="start"]A re-customization plan for the FALCON designed for aerial combat. Cloudpiercer is derived from the imagery of weaving through clouds to engage enemy aircraft. Cloudpiercer focuses its performance on aerial combat itself, allowing the unit to maintain prolonged dominance in the skies.

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Limited-Time Mission: Cloud Hunt

Custom Striker Mod Stats

Unlock Mod Stats

[p align="start"]Go to ACE RECRUITMENT shop to purchase a Custom Striker archive. Unlocking and using the Custom Striker will simultaneously unlock its mod stats. Pilots who already own the Custom Striker will automatically unlock the corresponding mod stats.

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Using Mod Stats

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The details of the Custom Striker mod stats are as follows:

[p align="start"]FALCON CUSTOM

[p align="start"]The sixth prototype in the Valravn recon series, fully outfitted by PyroGenesis Industries for Leonie Fèvre. The custom configuration shifts firepower focus toward the Autocannon and Light Missiles, with energy allocation more biased toward Striker performance, resulting in a more balanced firepower delivery rhythm for the FALCON.

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[p align="start"]STELLARUS Mk-III

[p align="start"]A MindBridge System test unit developed by PyroGenesis Industries, this Striker underwent BREAK mod at Base 170. Assigned to Pilot 014, this unit places greater emphasis on pilot safety and perception, enabling STELLARUS to better detect hidden opponents and execute swift, lethal infiltration strikes.

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[p align="start"]SERENITH CUSTOM

[p align="start"]This unit, transferred by Maha Industries to the Moon for live-combat mods, was later seized by Theia's Vanguard and ultimately joined S.H.A.D.O.W. as Genet's personal Striker. It no longer emphasizes heavy firepower for point strikes, instead using support weapons to provide recon and maintenance support to allies.

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[p align="start"]WELKIN CUSTOM

[p align="start"]The Future Society developed this unit's signature Force Field armament based on research data brought by Rui, and subsequently assigned it to her. Compared to the mass-produced WELKIN, this unit excels in close-quarters combat within a stasis field.

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[p align="start"]INFERNO X-2

[p align="start"]The second unit from a highly classified development project by Salem Electric, sent to the Albert Institute with Sailaja as its test pilot. The X-2 inherits the prototype's development philosophy of wide-area suppression, realized as an energy projection platform closer to continuous operation.

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[p align="start"]PANTHER CUSTOM

[p align="start"]A Striker specially tuned for Werner Ernst by the Bifrost Group, further modified through the Group's partnership with PyroGenesis Industries to incorporate their unique BREAK (Biped Radical-Experimental Assault Kinematics) mods. The custom configuration emphasizes charging and pursuit, focusing on breaking through defensive lines and cutting into enemy formations.

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[p align="start"]ALPHARD MK-I

[p align="start"]A medium attacker secretly developed by the Thalassic Federation. After being dismantled by the lunar side and refitted by the Future Society, it was ultimately handed over to Chiara Murphy. Its combat doctrine prioritizes more intense bombing strikes against defensive line nodes, at the cost of some assault capability.

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[p align="start"]NARUKAMI TYPE-S

[p align="start"]The first prototype of Kamiya Heavy Industries' NARUKAMI, which was taken over by PyroGenesis Industries for mod after Kanon Kamiya left the island ship. The TYPE-S scheme uses drones as forward sensors, relaying battlefield information back to the unit, making the NARUKAMI more adept at attacking from behind cover.

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[p align="start"]TRICERA CUSTOM

[p align="start"]After Charles Bell joined S.H.A.D.O.W., PyroGenesis Industries upgraded his personal machine, the Dino, to a BREAK-type specification, reborn under the name TRICERA. The custom variant further steers this unit toward sustained firepower output, supporting the front line with dense barrages.

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[p align="start"]LUMINAE CUSTOM

[p align="start"]A support unit developed by NG Lunar Company for Orbital Elevator defense, delivered to Charli after mod by the Albert Institute. The custom configuration pushes LUMINAE's drone repair and corruption damage duality toward the latter, making overloaded use of repair weapons the main theme of this unit.

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Striker Balance Adjustments

ALYSNES

[p align="start"]BREAK Override

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HEL

[p align="start"]BREAK Override

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TRICERA

[p align="start"]BREAK Override

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MIKILLJA

[p align="start"]BREAK Override

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ALPHARD

[p align="start"]BREAK Override

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PANTHER

[p align="start"]BREAK Override

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Mod Dismantle and Mod Tuning

[p align="start"]The mod system now includes the Mod Dismantle and Mod Tuning functions.

[p align="start"]Mod Dismantle: Unwanted mods can be dismantled to obtain general mod base components and exclusive function components.

[p align="start"]Mod Tuning: Regenerate mod affixes. You may choose to keep the original affixes or replace them with new ones.

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Mod Dismantle

[p align="start"]The consumption and rewards for dismantling mods of different qualities are as follows:

[td colwidth="155"][p align="center"]Mod Quality

[td colwidth="237"][p align="center"]Credits Consumed per Dismantle

[td colwidth="155"][p align="center"]Fine

[td colwidth="237"][p align="center"]100

[td colwidth="155"][p align="center"]Superb

[td colwidth="237"][p align="center"]200

[td colwidth="155"][p align="center"]Rare

[td colwidth="237"][p align="center"]500

[td colwidth="155"][p align="center"]Flawless

[td colwidth="237"][p align="center"]1,000

[td colwidth="155"][p align="center"]Perfect

[td colwidth="237"][p align="center"]2,000

[p align="center"]Dismantle Rewards

[p align="center"]General Mod Base Component * 1

[p align="center"]General Mod Base Component * 2

[p align="center"]General Mod Base Component * 5

[p align="center"]General Mod Base Component * 10

[p align="center"]General Mod Base Component * 10 + Exclusive Function Component * 1

[p align="start"]Exclusive function components are divided into 5 categories: engine function components, framework function components, propulsion function components, transmission function components, and cockpit function components. Exclusive function components of different categories are not interchangeable.

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Mod Tuning

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Synchro Nexus

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Marketplace

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Shop Rotation

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System Optimization & Bug Fixes

System Updates

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Bug Fixes

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