All small caliber weapons now a have a penetration of 1 (was 0)
All large caliber weapon penetration increased by 1
Fixed weapon penetration to be more consistent
Fixed explosive logic for props
Fixed explosive damage inconsistencies
Olympia base damage reduced from 115 -> 90
Boomstick base damage reduced from 375 -> 290
Magnum base damage increase from 600 -> 1250
Magnum base headshot multiplier decreased from 5 -> 2.6
PYTHON base damage increased from 850 -> 2000
PYTHON base headshot multiplier decreased from 6 -> 2.7
Thompson base damage increased from 225 -> 270
Chicago Typewriter base damage increased from 410 -> 500
Reduced crawler attack speed by 0.1
Fixed a glitch spot on Haus
Weapon Balance 2.0
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