Patch Notes
This update brings a major visual upgrade to characters, with improved shaders, lighting, and post-processing for more detailed and natural-looking visuals.
VRoid avatars have also received a shader overhaul and now use the same shading system as the default characters, helping them blend more naturally with the game's visual style.
Visuals
Improved shaders for both in-game characters and VRoid avatars
Improved character shading for more detailed and natural-looking visuals
Improved overall lighting and post-processing
VRoid avatars now use the same shading system as the default characters
Added a Character Outline option to Visual Settings
New Spells
Added 2 new spells:
Body Swap — Evade an incoming attack by instantly swapping places with a decoy and reappearing a short distance away.
Blade Dominion — Summon a ring of enchanted swords that orbit around you, continuously striking and damaging nearby enemies.
Battle
Reworked Cosmic Slash:
Enemies are no longer slowed or silenced while inside the domain
Enemies can no longer leave the domain while it is active
Increased domain duration from 8 seconds to 12 seconds
Optimizations
Added LOD (Level of Detail) support for character avatars to improve performance
Optimized several high-poly models throughout the game
Improved overall game performance and optimization
Bug Fixes & Other Changes
Fixed an issue where the Spell Indicator would not appear for certain spells



