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Marvel Rivals Version 20260911 Balance Post

Marvel Rivals · Community Announcements · September 10, 2026

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ADJUSTMENTS

[p align="justify"]A new wave of adjustments is on the way. Scarlet Witch is weaving a completely new curse, Black Cat is tweaking her phantom-like finesse, Wolverine's rage is getting even sharper, and the entire Strategist roster is seeing a shift in how they generate Ultimate Energy.

[p align="justify"]Let's dive in and see how the game is changing!

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GLOBAL CHANGES

Strategists:

[p align="justify"]Reduce healing-to-energy conversion from 70% to 65%.
Reduce damage-to-energy conversion from 55% to 50%.

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VANGUARD

Angela

[p align="justify"]Asgard's assassin is dialing down the durability of her trickster team-up.
- When selecting the Team-Up with Loki, reduce the maximum damage the illusions can take from 250 to 150.

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Captain America

[p align="justify"]The First Avenger is beefing up his stamina and keeping his throws hitting hard all the way through.
- Increase base Health from 300 to 350.
- Remove Vibranium Energy Saw bounce damage falloff.
- When selecting the Team-Up with Thor, increase Voltaic Union duration from 7s to 10s.
- When selecting the Team-Up with Winter Soldier, slightly increase movement speed after using Stars Aligned.

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Deadpool (Vanguard)

[p align="justify"]The Merc with a Mouth is tweaking his shooters and surviving his own bans with better healing.
- Dual Desert Eagles & Dual Desert Eagles - Upgraded Damage Falloff: Adjust maximum Damage Falloff at 30m from 50% to 75%
- Increase healing gained during The Ban Hammer and The Ban Hammer - Upgraded from 25/s to 35/s. Increase Bonus Health gained when releasing The Ban Hammer (Ultimate Ability) and The Big Test (Ultimate Ability)  from 200 to 300..
- Upgrade! Reduce experience required for every "Upgrade!" to 75% of the original values.

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Devil Dinosaur

[p align="justify"]Our prehistoric pal is beefing up his bite and making a bigger splash when he teams up!
- Increase Bleed duration stacked on enemies per Impact Beam hit from 0.5s to 1s.
- Increase Bleed damage from 0.75% to 1.2%.
- When selecting the Team-Up with Punisher, increase Primal Punishment projectile speed from 120m/s to 150m/s.

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Doctor Strange

[p align="justify"]The Sorcerer Supreme is manifesting faster munitions and spinning maelstroms with no drop-off alongside the Green Goliath.
- Increase Daggers of Denak projectile speed from 60m/s to 80m/s and reduce attack interval between casts from 0.9s to 0.8s.
- When selecting the Team-Up with Hulk, remove Gamma Maelstrom spell field damage falloff.

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Emma Frost

[p align="justify"]The White Queen is stepping up her resilience and stretching her telepathic reach.
- Increase base health from 650 to 675.
- Increase the range of Telepathic Pulse from 18m to 20m.
- Increase Carbon Crush dash distance from 7m to 8.5m.

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Groot

[p align="justify"]Our favorite Flora Colossus is growing even tougher roots.
- Increase Bonus Health gained when awakening an Ironwood Wall from 40 to 50.

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Magneto

[p align="justify"]The Master of Magnetism is scaling back his defenses and his chaotic collaboration.
- Reduce base health from 650 to 600.
- Reduce Metal Bulwark and Iron Bulwark Shield Value from 250 to 200.
- When selecting the Team-Up with Scarlet Witch, increase Metallic Chaos cooldown from 12s to 18s.
    - During Metallic Chaos, reduce Chaos Greatsword spell field damage from 40 to 35 (total single-strike damage reduced from 85 to 80).
    - Enhanced Effect: Reduce Mag-Cannon single projectile damage from 20 to 10 (total single-shot damage reduced from 45 to 35).

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Peni Parker

[p align="justify"]SP//dr's speeding up the web-slinging and losing the sluggishness while doing it.
- Reduce Cyber-Web Cluster firing interval from 0.3s to 0.25s.
Remove the self-slow effect when firing Cyber-Web Clusters.
- When selecting the Team-Up with Black Panther, reduce Vibranium Mech cooldown from 20s to 15s.
Enhanced Effect: Reduce Cyber-Web Cluster firing interval from 0.2s to 0.18s.

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Rogue

[p align="justify"]The southern belle is absorbing more punishment and siphoning extra vitality from the frontline.
- Increase Regenerative Shield capacity from 250 to 275.
- Increase Energy regeneration speed while Defensive Stance is inactive from 15/s to 25/s.
- Increase Energy consumption speed while Defensive Stance is active from 50/s to 60/s (Increase Defensive Stance effect coverage rate from 23% to 30%).
- Increase the Maximum Health gained when using Ability Absorption on a Vanguard from 125 to 150.

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The Hood

[p align="justify"]The mystic mobster is shedding some bulk and finding his barrier slightly less impenetrable.
- Reduce base health from 600 to 550.
- Increase Mantle of Oblivion cooldown from 10s to 12s.
- Reduce Abyssal Veil Damage Reduction ratio against enemy projectiles from 35% to 20%.
- Reduce Damage to Bonus Health conversion during Demon of the End (Ultimate Ability) from 60% to 50%.
- When selecting the Team-Up with Moon Knight, Enhanced Effect: Increase the detection range for The Hood's bullets bouncing off enemies after passing through the Lunar Barrier from 3m to 6m when the Team-Up is active.

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The Thing

[p align="justify"]The ever-lovin' blue-eyed Thing is taking a small hit to his bulk and adjusting his brawling cadence.
- Reduce base health from 750 to 725.
- Adjust Stone Haymaker damage from 55 + 10% target's maximum Health to 55 + 8% target's Maximum Health (When attacking a 600 Health enemy, damage is reduced from 115 to 103).
- Increase Yancy Street Charge cooldown from 10s to 12s and reduce spell field duration from 5s to 4s.
- When selecting the Team-Up with Human Torch, increase Two-in-One cooldown from 15s to 18s, and reduce its duration from 10s to 8s.

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Thor

[p align="justify"]The God of Thunder is fortifying his godly physique and making his realm hurt even more to cross.
- Increase base Health from 300 to 325.
- Increase damage to enemies crossing the boundary after casting Lightning Realm from 40 to 50.
- When selecting the Team-Up with Angela, reduce Divine Armory cooldown from 20s to 15s.

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DUELIST

Black Cat

[p align="justify"]The feline thief is trading pure invulnerability for damage reduction and she's stalking with a little more visibility.
- Remove the invincibility effect during Phantom Pursuit. New Effect: Now grants 50% Damage Reduction and Unstoppable while casting Phantom Pursuit.
    - Reduce Fortune consumed to cast Phantom Pursuit from 300 to 250, and reduce Fortune gained when hitting enemies from 150 to 125.
- Increase Helmet of Hades duration from 2s to 3s and adjust Movement Boost decay from 2s to 3s. New Effect: When using the Helmet of Hades, Black Cat's movement trail will now be visible, and her full form will be revealed periodically.
- Increase the volume of Black Cat's footstep sound effects.
- When selecting the Team-Up with Black Panther, add New Effect: Upon hitting an enemy with the ability, gain 50 Fortune per enemy hit, capped at 100.

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Black Widow

[p align="justify"]The master spy takes a slight hit to her long-range lethality and her ultimate frequency.
- Red Room Rifle Damage Falloff: Adjust maximum Damage Falloff at 40m from 75% to 65%.
- Increase the energy cost of Assassin's Focus (Ultimate Ability) from 2800 to 3100.

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Blade

[p align="justify"]The Daywalker is stacking up more bloodline potential, even when the First Avenger is just standing by.
- When selecting the Team-Up with Captain America, Base Effect: Gain 2 additional maximum stacks of Bloodline Awakening.
    - Enhanced Effect: Increase the extra maximum stacks gained during Bloodline Awakening from 2 to 4.

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Elsa Bloodstone

[p align="justify"]The monster hunter is re-calibrating her elephant gun and trimming her momentum-based vitality.
- Adjust Monster-Piercer damage per shot from 13 + 0.8% of Maximum Health to 12 + 0.8% of Maximum Health.
- Reduce Bonus Health gained after casting Helix Advance and Ruthless Pursuit from 30 to 25.
- When selecting the Team-Up with Devil Dinosaur, increase Smoky Snare cooldown from 12s to 15s.

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Deadpool (Duelist)

[p align="justify"]The merc is doing what he does best: shooting harder and leveling up faster.
- Increase Dual Desert Eagles - Duelist single shot damage from 38 to 42.
- Upgrade! Reduce experience required for every "Upgrade!" to 75% of the original values.

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Iron Fist

[p align="justify"]The martial artist is putting more punch in his Jeet Kune Do and making his ultimate easier to unleash.
- Increase damage for the first four strikes of Jeet Kune Do from 35 to 38, and the fifth hit from 55 to 60.
- When selecting the Team-Up with The Thing, Iron Fist can now chain the existing Enhanced Effect follow-up after his first hit without needing The Thing present.
    - Increase the Team-Up skill cooldown from 8s to 12s.
    - Enhanced Effect: Increase the damage dealt to enemies by the enhanced second hit from 45 to 50.
- Reduce the energy cost of Living Chi (Ultimate Ability) from 3400 to 3100.

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Magik

[p align="justify"]The ruler of Limbo is finding her portal synergy a little more taxing on her demonic summons.
- When selecting the Team-Up with The Hood, increase Void Pentagram cooldown from 15s to 20s.
    - Enhanced Effect: Reduce the Limbo Demon Health Boost from 100 to 25 (total Health reduced from 200 to 125).

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Mister Fantastic

[p align="justify"]Reed is getting elastic, letting you freely toggle his brawler stance and snap out quicker punches.
- When selecting the Team-Up with The Thing, adjust Clobberin' Research Dept. to be a toggle ability, allowing Mister Fantastic to turn it on and off freely.
- After entering the brawler stance, reduce Brawling Punch full charge time from 1s to 0.75s, increase damage at 0 charge from 55 to 65, and remove the Launch effect from the fully charged punch.

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Namor

[p align="justify"]The Sub-Mariner is hitting harder with his trident and calling forth a chilly twist with his idol.
- Increase Trident of Neptune damage per shot from 75 to 80.
- When selecting the Team-Up with Hulk, reduce Gamma Monstro cooldown from 30s to 25s, and increase its single-hit damage from 5 to 5.5.
- When selecting the Team-Up with Luna Snow, replace Namor's Monstro Spawn with Frozen Spawn. Damage remains the same, but the Frozen Spawn attacks apply a 15% slow effect on hit, lasting 1s.

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Psylocke

[p align="justify"]The psychic ninja is focusing her crossbow spread and speeding up her shurikens.
- Slightly reduce Psionic Crossbow projectile spread.
- Increase Wing Shurikens projectile speed from 120m/s to 150m/s and increase damage per individual shuriken from 9 to 10.

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Scarlet Witch

[p align="justify"]Wanda is weaving an entirely new curse and siphoning life from the chaos she creates.
- New Ability - Scarlet Hex: Upon casting, Scarlet Witch unleashes a magic shockwave in a 20m long, 8m wide rectangular area in front of her, dealing 40 damage to enemies caught inside and applying a Chaos Mark.
- Add New Passive Ability: When Scarlet Witch deals damage to enemies bearing a Chaos Mark, 25% of the damage converts into Bonus Health for herself, up to a cap of 50.
- Reduce Chaos Control damage from 85/s to 75/s. Chaos Control now deals identical damage to all enemies bearing a Chaos Mark within a 20m, 120° cone shape in front of her.
- Reduce Chthonian Burst cast interval from 0.5s to 0.4s (DPS to enemies increased from 160 to 200).
- Adjust Dark Seal effect: Instead of periodically stunning enemies within range, it will now only apply a stun effect upon the initial detonation, lasting 0.3s. While the Dark Seal spell field is active, it continuously deals 20/s damage and applies a 30% slow effect to enemies inside it. Simultaneously, the Dark Seal constantly applies Chaos Marks to enemies within the field.
- Reduce movement speed boost gained during Mystic Projection from 50% to 35%.
- Adjust Reality Erasure (Ultimate Ability): During the cast wind-up, continuously deal damage to enemies within a 15m radius, scaling up from 50 to 80 over 4s. Additionally, during this time, she has a small chance to be immune to incoming damage.
- When selecting the Team-Up with Jubilee, Enhanced Effect: Reduce healing received during Mystic Projection from 42/s to 30/s.

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Spider-Man

[p align="justify"]Your friendly neighborhood web-slinger is bringing combos faster and teaming up with Peni more frequently.
- Reduce Amazing Combo cooldown from 2s to 1s.
- When selecting the Team-Up with Peni Parker, reduce Parker Power-Up cooldown from 15s to 10s.

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Star-Lord

[p align="justify"]The legendary outlaw is getting a bit more durable and keeping his blasters deadlier at a distance.
- Increase Regenerative Shield capacity from 100 to 125.
- Element Guns Damage Falloff: Adjust maximum Damage Falloff from 50% at 25m to 60% at 20m.
- Increase energy regeneration speed for Rocket Propulsion; reduce time needed to fully recharge energy from 18s to 15s.
- Increase Blaster Barrage damage from 75/s to 80/s.

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Winter Soldier

[p align="justify"]Bucky is slowing down his high-voltage recharge and reeling in some synergy stamina.
- Increase time required for a single charge of Tainted Voltage from 5s to 6s.
Reduce the slow effect applied upon Tainted Voltage hitting an enemy from 35% to 25%.
- When selecting the Team-Up with Elsa Bloodstone, Enhanced Effect: Reduce Bonus Health generated by Ceaseless Charge from 70 to 55 while the Team-Up is active.

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Wolverine

[p align="justify"]Logan's claws are tearing through targets with more baseline ferocity, while his healing holds its ground.
- Increase Savage Claw base damage dealt per hit from 15 to 18 and increase Percentage Damage for each point of Rage from 1.5% + 0.057% to 1.5% + 0.062%.
- Adjust Bonus Health provided upon triggering Regenerative Healing Factor to be no longer affected by current Rage, standardizing to a flat 300 Bonus Health.
- When selecting the Team-Up with Cyclops, increase Percentage Damage dealt per Kinetic Claws hit for each point of Rage from 0.01% to 0.012%.

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STRATEGIST

Cloak & Dagger

[p align="justify"]The duo of light and dark are bringing their combat utility down just a notch.
- In Cloak form, reduce the Vulnerable effect applied to enemies hit by Terror Cape from 28% to 20%.
- In Dagger form, reduce the area healing provided after a Lightforce Dagger hits from 25 to 20.
- When selecting the Team-Up with Luna Snow, reduce Frozen Haven ice shield duration from 2.5s to 2s.

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Deadpool (Strategist)

[p align="justify"]Strategic-pool is getting a health bump to survive his own silly ideas.
- Increase base Health from 250 to 275.
- Reduce Deadpool In Your Area - Strategist and Deadpool In Your Area - Strategist Upgraded cooldown from 12s to 10s.
- Upgrade! Reduce experience required for every "Upgrade!" to 75% of the original values.

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Gambit

[p align="justify"]The Cajun card-sharp is shuffling the deck on his explosive knock-ups with Magneto.
- When selecting the Team-Up with Magneto, adjust the Favorable Odds ability effect: it now only triggers a Launch effect once upon exploding against the environment or a character, removing the previous persistent Launch effect while the spell field is active.

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Invisible Woman

[p align="justify"]Sue is securing her camouflage; stray shots won't break her cover right out of the gate.
- Reduce Orb Projection healing on return from 45 to 40.
- Adjust Veiled Step: For the first 1s after entering Invisible state, taking damage will no longer break stealth.

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Jeff the Land Shark

[p align="justify"]It's Jeff! And he's bringing meatier splashes and a much deeper healing pool to dive into.
- Increase Joyful Splash healing amount from 130/s to 140/s.
- Increase Aqua Burst projectile speed from 100m/s to 150m/s and increase projectile damage from 25 to 30.
- After casting It's Jeff! (Ultimate Ability), increase the healing pool's provided healing amount from 100/s to 130/s.

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Loki

[p align="justify"]The God of Mischief is leaning into trickery to keep himself perfectly hale.
- Increase Mystical Missile healing amount from 10 to 15.
- After casting Deception, increase continuous self-healing during stealth from 20/s to 30/s.

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Luna Snow

[p align="justify"]The K-Pop star is chilling out with improved self-healing but parting ways with a foxy cleanse.
- Increase self-healing provided by Cryo Heart from 30/s to 35/s.
- When selecting the Team-Up with White Fox, remove the self-cleanse effect applied when summoning the spirit fox.

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Mantis

[p align="justify"]Mantis is tweaking her life energy flow, focusing her big boosts on her cosmic connection.
- Increase charge time for a single Life Orb from 3s to 4s.
- When selecting the Team-Up with Star-Lord, reduce Healing Flower's healing amount from 12 + 3% target's Maximum Health per/s to 10 + 3% target's Maximum Health per/s.
    - Reduce the enhanced Healing Flower's healing from 15 + 3.5% target's Maximum Health per/s to 10 + 3.5% target's Maximum Health per/s.
- When selecting the Team-Up with Adam Warlock, increase Healing Flower's healing amount from 10 + 2.5% target's Maximum Health per/s to 12 + 3% target's Maximum Health per/s.
    - In the soul form, increase area healing provided from 5/s to 30/s, and increase healing field radius from 5m to 8m.

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Ultron

[p align="justify"]The mechanical menace is prioritizing his own immediate repairs over boosting maximum durability.
- After casting Imperative: Firewall, reduce Bonus Health provided to Ultron from 65 to 40, and reduce Bonus Health provided to nearby allies from 50 to 40.
    - Add New Effect: Post-cast, it provides Ultron with a continuous 20/s self-heal effect lasting for 3s.

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White Fox

[p align="justify"]Ami is adding a little extra spring to her spiritual steps and boosting her healing potential.
- Increase Yeowoo Guseul direct hit healing amount from 50 to 55, and bounce hit healing from 35 to 40.
- During Fox Form Awakening, increase the healing provided by the surrounding healing field from 35 to 40.

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