
Health & Match Damage

Feeder Flow

Abilities

Ability: Absorbing Rays
Color: Yellow
AP Cost: 8
Bonita absorbs heat from all that surrounds her, using it to defend herself and her allies.
Firebird goes Airborne for 2 turns, and Fortifies 1 random friendly special tile(s). On return, heal the team for 1188 health each.
For each West Coast Avenger on your team, heal for an additional 396 health.


Ability: Sense Of All
Color: Blue
AP Cost: 9
Firebird lends aid with her mastery of flame. Create 1 Blue strength 32 Protect tile(s).
(PASSIVE) Every new tile dropped on your turn has a 15% chance to be in your team’s strongest color.
Reduce colors appearing in the enemy team’s strongest color by 5% on the enemy’s turn.


Ability: Shooting Star
Color: Red
AP Cost: 7
Firebird unleashes an awesome burst of fire, engulfing her enemies. Deal 1505 damage to the target. If Airborne, deal 1188 damage and return from Airborne.
(PASSIVE) Heal Firebird for 396 health every time they are damaged by an enemy’s Red ability.

*All character abilities are subject to change.
