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0.7.1 Update

Novus Orbis · Community Announcements · September 09, 2026

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With this update I'm adding the last piece of content that I wanted for 1.0 release:

Endless Mode

Once you've cleared the second path, and so unlocked access to Corrupt, you'll be offered to access Endless Mode on your final score screen (when winning).

You will loop back to the first level, keeping all your pets, cards and stats, but you will lose at random half of your current blessings.

Enemies stats will greatly increase: their HP, damage and block values will be multiplied by 10 per loop. Furthermore, their Countdown value will decrease by 1, with a minimum set to 2.

Additionally, you won't be able to unlock anything during Endless Mode.

This mode is NOT balanced around anything. I may modify values after users feedback, but this is intended to be a fun and random mode, so a great balance is not what I'm looking for.

Together with that, a nice bunch of bug fixes and balance, especially on the Mechanic and recent new Blessings.

Additions:

Changes:

Bug Fixes:

Remember, if you like the game, each single positive review helps me a lot!

If you have any feedback or want to discuss about the game, join my Discord server.

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