【DEVELOPMENT UPDATE】
- This update completes our upgrade to Unreal Engine 5.8. We have also updated video settings, startup flow, networking, and audio modules to improve compatibility and stability.
- As this is the first version after the Unreal Engine 5.8 upgrade, unexpected bugs may still occur. Please report any issues through Discord or the in-game feedback feature (F10).
- Video settings now include NVIDIA DLSS Frame Generation modes and AMD FSR 4 quality settings.
【UNKNOWN DIFFICULTY】
- Added the “Unknown” initial difficulty. Its base character stats, difficulty coefficients, and stage restrictions match “Hopeless.”
- Daily modifiers for the “Unknown” difficulty change at midnight UTC+0 each day.
- Based on the Steam Server date, 2 Monster modifiers and 2 Player modifiers are fixed each day. A pool cannot select the same modifier twice, and every multiplayer player receives the same combination for the same Steam date and game version.
- Modifiers reroll only when the date changes. Restarting a stage, reconnecting, or Client initialization order cannot change the day's combination.
- Monster modifiers: Movement and Attack Speed +30%, Max Health +100%, Area of Effect +50%, or 1 fixed daily item after each cleared stage. Alice-rarity and Empowered items are excluded from the daily item.
- Player modifiers: Skill Cooldown +50%, disables one of LMB/RMB/Q/R/X, Health Regeneration -30%, or Max Health -25%.
【NEW CONTENT】
- You can now interact with Dress-Up Shiba Inu in the Shelter to change skins during a run.
- The Shelter Dummy's damage statistics now use a pie-chart HUD, showing damage types, total damage, and recent hits.
【ECILA】
- Updated ECILA's ability icons and UI. The Lobby, in-game Awakening menu, and Gallery now show abilities for ECILA's current form; the Gallery can display abilities for all forms at once.
- ECILA's passive ability, “Rebirth,” is now displayed in the ability UI.
- Fixed ECILA displaying the wrong form after reconnecting.
- Fixed some items that automatically trigger abilities failing to trigger their corresponding abilities.
【QUALITY-OF-LIFE IMPROVEMENTS】
- HUD avatars now update when a character's skin changes, including the TAB screen, player list, and teammate status.
- Other players' floating names now hide with the game UI.
- Updated Character Talent icons.
- Updated the Transmutation Furnace description: convert 3 items of the same quality into 1 item of a higher quality.
- Thorny Vine can now also trigger on self-inflicted damage.
- Heart of the Beast now stacks up to 10 times, increased from 3.
【BUG FIXES】
- Fixed incorrect difficulty debuff values.
- Fixed stages and Altar of Fate options being rerolled when continuing a game.
- Fixed secondary key bindings not working.
- Disabled the F11 fullscreen toggle to prevent crashes caused by accidental windowed-mode switching.
- A Rollback version is available for this update.
• If you experience issues such as being unable to play or launch the game, crashes after entering a stage, or severe multiplayer problems, you can temporarily switch to the Rollback version.
• The Rollback version returns the game to an older, more stable build so you can continue playing while the issues are being resolved.
• New content will not be available while using the Rollback version.
• Once the issues have been resolved, switch back to the release branch to return to the latest version.


We recommend enabling Steam Game Recording when reporting complex or difficult-to-confirm issues, as it has less impact on game performance than other recording software. This feature also makes it easy to preserve your Highlight and share it with other players.
If you encounter any issues after the update, please contact us through Discord or the in-game feedback feature (F10).
If you experience anything interesting in the game, you can also share it with other players using (F12).
Thank you for your continued support of 《EndlessAlice》.