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Graphics and interface update
Mines and Magic · Community Announcements · September 05, 2026
Read the original on Steam ↗
The main fix: performance has been improved.
Aesthetics:
- New selection effects: rings for mines and the main base, and rune circles for units.
- An animated construction grid and updated placement markers, with visual feedback for valid and invalid positions.
- Reworked territory visuals with smooth outlines, animated shading and flowing highlights.
- Refreshed lighting, sky, terrain, trees, glass and particle effects.
- Fixed mine panels and unit upgrade/sell controls appearing behind selection effects.
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This announcement was written and published by the developers/publisher of Mines and Magic on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.