Trees look more like trees, oaks grow apples, and horses will follow you for a snack.
The horses and saving and loading of mobs is to prepare for animal farming.
Trees & foliage
- Leaves near trunks and branches sway less than the free canopy — the wind feels more natural
- Twig and bark connectors link leafy canopy back to the trunk
- Tree roots reach out onto soil, grass, and sand
- Bark tubes and roots can pick up grass/moss cover like the rest of the terrain
- Leaf cards have more varied sizes for a less uniform canopy
Saplings & growth
- Oak, birch, and spruce saplings have clearer tool icons and growth models
- Fully grown oak saplings can hang apples under summer and autumn leaves
- Removing a sapling properly picks up floating snap items first
Horses & creatures
- Hold an apple and nearby horses will follow you instead of running away
- Apples are carried in the left hand, and other players can see them in multiplayer
- Placed and wild creatures save and load more reliably — including colors for horses, ghosts, flowers, and pollen
- Foxes, horses, and swans flee and scatter more smoothly, with fewer “running in place” glitches in multiplayer
Other
- God-mode inventory fill now includes all mushroom seed materials
Thank you for playing!