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A Balancing Act...

Hive Blight · Community Announcements · September 04, 2026

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Hello everyone!

It’s the end of the summer holidays! I hope you’ve been able to take some time for yourself!

On our part, since the Crescent March update, we have been quite busy! Between moving to a new country for Kobal and Gamescom, we decided to take it a bit slower to enjoy the beautiful weather. However, that doesn’t mean we haven’t been working hard behind the scenes. Taking a look at all your feedback, which has been incredibly helpful both for keeping us motivated and for helping us make Hive Blight the best it can be, we noticed a recurring complaint around the game’s balance and the efficiency of certain builds and clans compared to others. So please keep it coming!

With that in mind, while preparing our next big update, we decided to take a much closer look at our data and started working on something essential for a game like Hive Blight:

The Balancing!

Now that we have released all the clans and that our player base is getting larger, we have access to much more data to fine-tune the units, the clans, the trinkets, the items, as well as the interactions between each clan.

This in-depth look at the various elements of the game has led to the following discoveries, which have been addressed in the following patch notes:

Anyway, that’s all for today. You can read the whole patch note below.

Enjoy!

Balance patch:

General balance direction


Amber Forge

Starter Trinket Buffs

Equipment Buffs

Unit Buffs


Crescent March

Starter Trinket Buffs

Equipment Buffs

Unit Buffs


Silent Cabbale

Equipment Buffs

Trinket Nerfs

Unit Buffs

Unit Nerfs


Sweet Symphoney

Equipment Nerfs

Unit Buffs

Unit Nerfs


Vespada

Starter Trinket Buffs

Trinket Nerfs

Unit Nerfs


Fights

Regular fights

Elite fights


Bugfixes & Quality of Life

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