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Update 1.3.7

Tank Squad · Community Announcements · September 04, 2026

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Dear Tankers and Mechanics!

We're back from gamescom and immediately straight to action. This update brings in more optimization (this time the size of the meshes we use got decreased, so it should bring from 100-200 MB less on memory usage), issues with pathfinding through bridges, other sound modifications and so on.

We investigated further why the game sometimes crashes when using a fire extinguisher in tanks, and added further safeguards. We’ve also fixed the selection of wrecks at the end of a mission; a silly bug meant you couldn’t select anything

We are cooking ;)

ːtms_hammerː Changelog 1.3.7

Below is the list of changes being made:

Added:

Modified:

Sound Modifications:

Fixed:

Patch 1.3.6

Please take a look if you haven't had a chance to read about changes and new sounds that came with the previous patch. Click here

After Gamescom 2026

We attended Gamescom this year; it was our first time there. We exhibited in the business zone at a large Polish stand organised by PARP.

We’ve had a number of discussions, made plenty of new contacts and identified opportunities for potential new collaborations. If anything comes of it, you’ll definitely hear all about it :)

Next to us was an Italian stand with games, including our friends from Easy Red 2. Best wishes to Marco and the whole team!

Tank Squad is on SALE -30%

[p align="justify"]Today is last day of our 30% sale. Make sure to check it out! The promotion ends today September 4.

[dynamiclink href="https://store.steampowered.com/app/1498130/Tank_Squad/"]

Thank you for your support, we are working. See you next time! DeGenerals

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