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Patch Notes 1.0.3 & Upcoming Update Plans

Garden of Witches · Community Announcements · September 04, 2026

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Greetings from Team Tapas!

We've prioritized fixes for newly identified issues, along with sound and visual improvements that we could address quickly.

Patch Notes 1.0.3

Sound & Visual Improvements

Bug Fixes

Upcoming Update Plans

For now, our highest priority is fixing issues reported since launch and improving the overall stability of the game.

At the same time, we're also preparing new challenge content and cosmetic features so that there's more to enjoy after completing the main content.

The following plans are currently in development, and the schedule and details may change depending on development progress and testing results.

Update 1.1.0 — Targeting Mid-to-Late September

With update 1.1.0, we're aiming to add an outfit system and new endgame Challenge Modes as soon as possible.

After 1.1.0, we'll also consider expanding these Challenge Modes and adding more outfits depending on player feedback and our development schedule.

Outfit System

We're planning to add a system that allows you to change your character's appearance.

Some outfits will be obtainable through story progression, while others will be rewards for meeting specific conditions in the new Challenge Modes.

Fearless Mode (Working Title)

※ The name and concept was inspired by League of Legend's Fearless Draft mode.

This is a long-form challenge where you'll need to think carefully about when to use each piece of your repertoire as you take on multiple chapters in succession.

Using all of your strongest builds early may make later chapters much more difficult, so planning your builds across the entire run will be more important than in existing Challenge Modes.

Boss Rush Mode (Working Title)

This is an expanded version of Epilogue 3's Challenge Mode, where you choose a single build and see how far you can make it through a series of consecutive boss battles.

New Challenge Mode — Targeting October 30

After 1.1.0, we're planning another new Challenge Mode with a very different style of gameplay from what we currently have.

We're currently calling it "Rule Breaking Mode" (working title), and we're targeting an October 30 update while conducting early development and testing.

Rule Breaking Mode (Working Title)

The current progression systems in Garden of Witches are designed to make the direction toward a strong build relatively easy to understand, even for players who aren't particularly familiar with roguelikes.

We think this has the advantage of lowering the barrier to entry and allowing players to focus more on the story and learning boss encounters. At the same time, we also feel that this can limit some of the freedom and enjoyment that comes from creating extreme or unusual builds.

Rule Breaking Mode is intended to loosen many of those restrictions and focus on the fun of creating much more aggressive, powerful, and complex builds.

However, this mode is still in the early experimentation and testing stage.

As builds grow stronger, we expect the number of projectiles and effects appearing simultaneously to increase significantly, so there are still performance and optimization challenges that we need to work through and test.

We also still need to verify whether the current concept will actually be fun when played. Depending on our testing results and any issues we encounter during development, the rules or progression structure may change substantially, and some parts of the plan may be reduced or changed altogether.

For now, please consider what we've described here as the direction we're aiming for rather than a finalized plan.

We'll do our best to turn it into a mode where you can enjoy building and growing Sil in ways that aren't normally possible in Garden of Witches.

Other Plans

Since late October is also close to Halloween, we're considering adding some small Halloween-related content or other types of cosmetic features.

We're also preparing an OST update and additional Japanese voice recording for the Epilogues.

Our priority, however, will remain on reliably delivering the new Challenge Modes and Outfit System.

We're continuing to review the issues you've reported since launch, and alongside these updates, we'll continue to review and address additional bug reports and suggestions as they come in.

Thank you to everyone who has been playing the game and sending us your feedback and reports.

Thank you, Team Tapas

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