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Patch 1.01 Fine-tuning the Cookery

Feed the Scorchpot · Community Announcements · September 03, 2026

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Two weeks since the release!

I've received an enormous amount of great feedback and some bug reports (fortunately, not that many!). It's mind-boggling to see so many people having a blast feeding the Scorchpot.

I've read through all the comments, reports, and discussions and jumped back to work. Update 1.01 is now live on Steam. I hopefully managed to solve most of the issues and bugs without creating new ones. I've also added some QoL improvements, like harvest calculations for each tile - you can now see the expected harvest from a tile in its tooltip. More QoL features and UI improvements are coming.

The second thing I wanted to address was the early-game difficulty. A lot of new players were having a hard time getting a run started, which resulted in repeated restarts. That's no fun.

So I tweaked the starting conditions a bit - most notably, the initial hunger is lower, so there should be more breathing room to find a good strategy. But I did it carefully so I wouldn't compromise the overall difficulty of the game. I know a lot of players are enjoying the challenge!

Cheers, everyone, and thanks for playing!

1.01 CHANGELOG

Features:

Bugfixes:

Balance:

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