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Update 3.2.2

gogh: Focus with Your Avatar · Community Announcements · September 02, 2026

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ver 3.2.2

In this update, we fixed bugs and made improvements across a wide range of features, including avatars, BGM, rooms, multiplayer, and save data, to make gogh more stable and comfortable to use.

【Bug Fixes】

■ Avatars & Outfits

- Fixed an issue where the displayed color did not match the saturation and brightness values in the color editing UI for avatar editing.

- Fixed an issue where color-customizable parts such as ears and glasses would turn black when saving or applying outfits.

- Fixed an issue where changing the visibility of My Avatar did not correctly update the ON/OFF state in the display settings.

- Fixed an issue where the avatar would not appear when switching to the mini player.

■ Multiplayer Rooms

- Fixed an issue where all other users would disappear and no longer be displayed.

- Fixed an issue where multiple users would be treated as having left the room at the same time.

- Fixed an issue where avatars would become invisible to other participants.

- Fixed an issue where participants whose names or icons were not displayed would not recover from that state.

- Fixed an issue where room loading would not complete when re-entering a multiplayer room.

- Fixed an issue where performance would degrade after staying in a multiplayer room for a long time.

- Fixed an issue where the correct avatar would not be displayed when selecting an avatar upon entering a multiplayer room.

- Fixed an issue where avatar names could sometimes not be retrieved correctly when joining a multiplayer room.

- Fixed an issue where an avatar being dragged could appear in the center of the room to other participants.

- Improved behavior so that even if an avatar's save data cannot be loaded correctly, its current appearance will still be displayed to other participants.

- Fixed an issue where the icon and avatar of a kicked user would remain displayed.

- Fixed an issue where the clickable areas of the “Leave” and “Move” buttons had become too small.

- Fixed an error on the Steam invitation screen and UI layout issues on the room information screen.

- Fixed an issue where an old room would be displayed with priority immediately after recreating a room from the Favorites list.

- Fixed an issue where the sky would remain dark after returning from publishing or previewing a multiplayer room during rainy weather.

- Fixed the UI of the text chat options menu.

- Fixed an issue where timestamps in the text chat history were not handled correctly.

■ Rooms & Room Items

- Fixed an issue where a room loading error could prevent the game from finishing startup.

- Fixed an issue where room items could be placed outside the room together with rugs when starting the game.

- Fixed an issue where hidden avatars and KURODA could interfere with clicking room items on the room editing screen.

- Fixed an issue where zooming with the mouse wheel or other controls would not work while editing a room.

- Fixed an issue where duplicating a room item with Ctrl+D would move the camera.

- Fixed an issue where duplicated small items such as pin badges would be placed too far away from the original.

- Fixed an issue where room items connected using Tsuku-ru-kun would become stretched and distorted.

- Fixed an issue where duplicating a room would cause avatar positions and thumbnails in camera angle presets to display incorrectly.

- Fixed an issue where changes to a room name could not be confirmed using the confirm button or Enter key.

- Fixed an issue where room name edits could not be confirmed with the Enter key on the room selection screen.

- Fixed an issue where changing a room name would overwrite the room layout in the target slot with the current room.

- Fixed an issue where three types of standing trees could not be selected or manipulated indoors.

- Fixed an issue where placement detection for the invisible chair did not work correctly.

- Fixed an issue where Steam Workshop items could not be detected correctly when hosting a room, preventing further operation.

- Fixed an error that occurred on the Workshop terms confirmation screen.

■ KURODA, Timer & ToDo

- Fixed an issue where parts of Maid Kuro were not displayed in the overlay.

- Fixed an issue where KURODA could sometimes become unable to move around the room.

- Fixed an issue where lying poses appeared in the “Sitting” list in the timer pose settings.

- Fixed an issue where the check mark would not appear the first time an item on the ToDo list was checked.

■ Save Data

- Improved the save data process and fixed an issue where data could be lost if the app was forcibly terminated.

- Fixed an issue where unreadable save data could be overwritten with initial data, making it impossible to recover.

■ Music & BGM

- Fixed an issue where tracks could be skipped or switch rapidly in the music player.

- Fixed issues related to loading and playing external audio sources.

- Fixed an issue where “Now Playing” would be displayed with no sound when BGM failed to load.

- Fixed an issue where the BGM mute setting would be reset after restarting the game.

- Fixed an issue where the title BGM would continue playing even when BGM was turned OFF.

■ Display & Window Settings

- Fixed an issue where the resolution could not be changed or saved in fullscreen mode.

- Fixed an issue where the screen would turn white when returning to fullscreen from the mini window.

- Fixed an issue where transparent rounded borders would remain in the four corners of the screen when returning to fullscreen from the mini window.

- Fixed an issue where the configured window size would change when starting the game.

- Fixed an issue where the shadow draw distance setting was not applied correctly after switching screens.

- Fixed an issue where mouse settings were not retained.

■ Camera, Face Tracking & Streaming

- Fixed an issue where the UI would become unresponsive when starting face tracking after the camera failed to start.

- Fixed an issue where the camera could remain in use even after face tracking was stopped.

- Fixed an issue where memory was not properly released when face tracking failed to start.

- Fixed an issue where previous eye movements would remain when restarting face tracking.

- Fixed an issue where performance could become unstable during webcam streaming.

■ GIF & Web Display

- Fixed an issue where GIFs would remain on “Now Loading” and not play.

- Fixed an issue where the game could become unresponsive if a GIF failed to load.

- Fixed an issue where memory could continue to be used even after a web page was closed.

■ Other

- Fixed an issue where time spent while the PC was asleep was added to playtime.

- Fixed an issue where the daily playtime was recorded as longer than the actual time.

- Fixed an issue where some features would stop working correctly if exiting the game via the window's “×” button was canceled.

- Fixed an issue where sending an inquiry with save data attached would fail.

- Fixed an issue where inquiries from Linux users running the game through Proton were sent as if they were using Windows.

【Improvements & Adjustments】

- Improved save data so that it is automatically restored from data that was interrupted during the saving process.

- Improved the process to reduce the likelihood of Workshop upload failures when hosting a room.

- Improved the game to display a notification when face tracking or the camera fails to start.

- Improved the game to hide face tracking and camera streaming options that are unavailable on Linux (Proton).

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