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Modern Backend, Better Loot! Update #14

Dungeon Rampage · Community Announcements · August 31, 2026

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The team is working on a ton of exciting things for the 1.0 release, but much of that won’t roll out until then…

In the meantime, we do have some changes that we are pushing live right now.  We have rewritten the entire backend from old PHP to modern C# and this patch fully rolls it out! You’ll see the server finishing interactions like buying items faster than before, but this won’t impact the game inside dungeons. 

This also rolls out a change that makes weapon types drop at predetermined values instead of being fully random. So now, you have a 50% chance for a bow, or a 50% chance for a katana instead of each weapon sharing the same drop rate (including shared weapons like the swords or the scrolls). Drops should feel more normalized relative to the Hero opening the chest, (eg. hopefully you won’t be opening 7 swords in a row on the Ranger anymore.) 

Here are some other miscellaneous changes and fixes we are rolling out that we’ve backported: 

We have exciting announcements and updates coming soon, but I can’t spoil any of it here!  Keep on kicking *** and stay tuned!

Love,

The Dungeon Rampage Team <3

P.S. Drop Rates Below!

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