Fixed enemies continuing to attack dead targets.
Fixed AI getting stuck after killing another creature.
Restored reliable player detection and combat reactions.
Fixed severe combat shaking and unstable rotation for ranged enemies.
Improved aiming so shots better match the weapon’s direction.
Fixed target switching after the current enemy dies.
Improved transitions between combat and idle states.
Various AI stability fixes.
Home / News / Forest Doesn’t Care
HOTFIXES 8/30/2029
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