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The Week 1 Update is Available Now

Mortal Shell II · Community Announcements · August 29, 2026

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Harbingers,

Since our full launch last week, we have been overwhelmed by the response and all the experiences you've shared with the team.

Today marks the first major patch for Mortal Shell II, bringing new content alongside extensive fixes, performance improvements, combat refinements, and much more.

Among the additions are new Fragile Tarstones, a new way to respec your Shell, changes to the Glimpses and Tarcores economy, and new beacons and exploration adjustments that make navigating the world better paced. Ripostes have received a full scaling pass, numerous bosses and weapons have been refined, and we’ve made extensive fixes and optimizations across the game.

The full breakdown is below, but be wary that there may be spoilers present in this changelog.

New Items

Economy

Exploration

We’ve improved exploration flow, while adding new secrets for you to discover.

Rewards and Economy

Weapons, Items and Balance

Shells

Bosses and Minibosses

Most bosses in the game have received a general polish pass and bugfixes.

Bugs, Softlocks and Getting Stuck

Fixed many places you could become trapped.

Softlocks and Lost Progress

Objects and Interactables

Encounters and Spawning

We Found Out About the Grishas

Parrying, Dodging and Ripostes

Ripostes have had a full pass.

Enemy Tracking and Hit Detection

Story, Characters and Scenes

Interface and Map

Audio

Performance

Crashes and Stability

Options, Platforms and Controls

Miscellaneous

Known Issues

Thank you for playing, for your feedback, and for being on this journey with us!

- Cold Symmetry & Playstack Teams

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