Important Rules
Please review the important game rules: the in-game Rulebook → Important Rules
Licenses
As announced earlier, resource gathering on all islands now requires a suitable license:
License
Royal License
Black License
The required license depends on the activity. Licenses are consumed according to the activity rules.
Treasure Map Encounters
Treasure-map encounters now require the corresponding map:
Treasure Map
Sunken Treasures Map
Repair Kits
Ships and fleets can now be repaired while away from the city by using Repair Kit.
One kit is consumed for each selected ship.
One kit restores 500 durability.
Repair takes 120 seconds.
Regular city repair for coins remains available.
Market
An order creation fee is now displayed. The current fee is 0.
New orders can no longer outbid a large existing order by only 1. For example, an order of 10,001 cannot be placed over 10,000.
The order creation window has been updated.
Favorite items have been added to the Market.
Task Planner
Resource gathering can now be started directly from the Task Planner.
Added a condition that checks how many active tasks are currently queued for a building.
Storage
Added sorting to city storage.
Additional Changes
Added support for repair kits for both individual ships and fleets.
Updated related items, encounters, gathering activities, technologies, shards, merchant offers, ship settings, and synthesis configuration.
Various interface improvements and fixes.
Mushroom shards now have a 0.01% death chance per running process when used, while their modifier has been reduced to 0.45. This means that even immortal units can now die when using them.