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Demo Patchnotes v26.8.15

False Hero · Community Announcements · August 27, 2026

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Hi everyone!

Only one more month until release! I'm super excited and working hard to get everything finalized and ready for release. I have been adding and changing a few things, so I wanted to release this patch to bring the demo up to date.

Updated UI

One of the biggest changes you will notice when opening the game is the new Main Menu. The beautiful cover art was drawn by Edgar Gomez, I love how it turned out so much.

I also reworked the inventory screens. The Combat Art screen is now way more readable. The equipped and unlocked Arts have moved more to the left and increased in size, and the Combat Art stats are now displayed in easy to read stat-cards.

The inventory is now split into 5 horizontal sub-folders instead of one large list. This makes it way easier to find an item you're looking for since you don't have to scroll through the entire list. (Thank you to everyone in the community who proposed this idea!)

The Equipment menu also received some slight re-ordering to make it more beautiful.

Boss Refight Difficulties

For all of you who are looking for a bigger challenge: Boss-refights now offer two additional difficulty levels. These scale the bosses similar to how NG+1 & NG+10 will scale them, and can be accessed directly from the boss-refight menu.

I have also replaced the previous difficulty system with a more simple plug-and-play solution that offers 3 difficulty presets. (Recommended, Easy, Very Easy)

Polish language support

In one of the last updates I mentioned that there are a lot of polish players. As a result, support for polish language has now been added!

I hope you enjoy the changes and I can't wait to hear what you think of the full game when it releases on October 1st!

Detailed Patchnotes

New features

Balancing

Bug fixes

Misc

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