Dear Pioneers,
We have great news for you!
The beta test for the next Quality-of-Life-Update 1.5.0 starts now!
As always, everyone who owns the base game is eligible to access the Beta Branch on Steam to test all new improvements! We are excited for your feedback! Please tell us what you think on Discord or in the Beta Branch Discussions on Steam. Thanks!
1.5.0 QoL9 Update – Beta Patch Notes
New: Guidance Video Compendium
- The Guidance Videos Compendium enables you to rewatch instructional videos anytime
Gameplay improvements
- Trade Carriers will no longer start on their route while the target building is under threat.
- Pathfinder’s Hut tool requests can now be disabled unless they are required for an active command.
Interface improvements:
- Pathfinder’s Hut:
- Improved UI to better highlight an active command
- Improved tooltips of command focus point buttons
- Improved UI to better highlight an active command
- Trading Post:
- Supply trades are now split into different sections based on type.
Bugfixes
- Fixed an issue on map 7 “The Final Fray“ of the main campaign: Attacks from Amber Baneroots now correctly trigger a notification.
- Fixed underwater light reflections not being displayed
- Fixed a desync error in multiplayer that occurred when a player joined a game while a dialog was playing
- Fixed a rare crash that could occur when closing the mod window
- Fixed the mod DLC filters dropdown not updating correctly
- Fixed a bug where not all active mods were loaded before a map was started
- Fixes for the construction menu and mini-map display:
- When hovering a building, already existing buildings of that type are now correctly and instantly highlighted on the mini-map.
- The highlight of the existing buildings was changed to orange color on the mini-map to make them easier to distinguish from other building highlights.
- Fixed feeding stations not being visible on the mini-map
- When hovering a building, already existing buildings of that type are now correctly and instantly highlighted on the mini-map.
- Fixed the hitbox of objectives: Their size was increased so they match the actual objective size.
- Fixed a rare crash in the start menu.
Pagonia Editor Fixes
- Fixed a bug where GDB list inheritance and replace inheritance didn't update correctly in open documents
Pagonia Editor Changes
- Community maps now use localizable titles and descriptions.
- Localization can be edited in the Pagonia Editor
- Strings from your own mod can be localized
- Missing languages can be added to existing packages
- Existing translations can be changed
- Strings from your own mod can be localized
- Moddability: Gathering workers now can perform both fishing and gathering tasks simultaneously