Pick one gathering and one crafting trade — twelve to choose from, with a Trades tab in both the character window and the skill window
Craft is a real skill: drag it to your hotkey bar and craft anywhere in the field
A perk ladder per trade, with ranks earned by gathering and crafting
Gathering nodes now keep a real clock, and each one has a guaranteed drop
The Lapidary cuts 13 marbles, the Woodworker turns 3 fishing rods, the Enchanter stocks 65 consumables
Crafting
1,568 new items and 529 live recipes — the full dungeon-set catalogue and the Tome of Power tables
A refused craft now tells you why instead of quietly doing nothing
Two malformed recipe rows repaired — one recipe had been invisible to everybody
Fishing
Fishing Points placed on real water across 17 maps
Equip a rod and cast — 12 seconds a catch
Talk to a Fishing Point to open its bench
Guilds
Donate equipment and materials to your guild for Guild Points, at the Guild Master — with a value preview before you commit
Guild skills doubled: 10 skills, 5 levels each, tiered to your guild's level
Guild ladder repriced: max guild level 5, cheaper gates, member caps up to 50
Tome of Power
Per-class bonuses at every milestone — 12 classes, each with its own ladder, instead of one identical stat block for everyone
Sacred War — Conquest
The third war mode is live: neutral shrines both factions can attack, and the god who did the most damage takes it
The three scheduled wars that never had a server now run
New content
Court of the Faunus King — a level-22 forest dungeon: a woodland approach, three guard posts and a throne court, 283 monsters deep
Mirage Plains and Calypso Coast are populated and connected — Flame Garden → Forgotten Ruins → Nereidia Village → Nereidia Fields → Calypso Coast, and Mirage Citadel out into the Plains
Chapter 4 added to the world map, with the Nereidia / Mirage plate
A new desert monster, Scorpilops the Duneclaw, and Monster Cards for all six Mirage Plains monsters
Memory of the Ancients 1 and Marionette Hall are open
Codex entries for 78 more monsters
Every new map has its own background music
Silver Lake has its lake back
Items
Rune of Reappraisal — re-roll an identified item's option
Level 61-80 gear can be reinforced again — the two empty material bands are filled
Monster Cards heal from the monster's own HP, and every card carries its own name
Parties & dungeons
The party walks into the dungeon together — the leader pays for the run and everyone's Enter goes live
Fill Party fills only the slots that are actually empty, and it's a checkbox now, so you can see it's on
Every dungeon and raid entry plate reads in English, in one style, and the raids draw their own plates
Interface & fixes
Map markers are back on the expanded world map — the round minimap's icon cull was emptying it
The minimaps for the eight newest maps were upside down
Character creation: the Race and Skin tone rows sit inside their panel again
Swapping weapons no longer lags everyone else in sight
Fixed a crash on opening the Professions tab, and a crash at client start
The Dimensional Goddess no longer goes silent after a party opens the dungeon window
Sign-up now rejects passwords the game client can't type, instead of letting you make an account you can't log into