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[0.31.0] Dark Fortress

SpiritVale · Community Announcements · August 25, 2026

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Restart steam for update If you get "client configuration is incompatible"

- Right click spirit vale

- Browse local files

- Delete everything

- Fresh install

Fixes and Improvements

Balance Changes

Weapons

Earthspire Staff +15% + 2% Earthquake DMG per refine -3 Earthquake cooldown Remove Earthquake status effects Bloomroot Staff +1% healing/cdr per refine +1% max hp/mp recovery

Cosmetics

Cosmetics: Kickstarter Designers

(Videos will be taken with Designers and announced soon)

Dark Fortress Map Weapons

Duskbreaker axe, unique Str +1 per refine Atk +3% per refine Crit +2 per refine Grants Iron Will (+1% Final Damage Reduction per 2% lost HP, up to 30%) (2 Slot) Duskmire staff Matk 2% per refine Hp 2% per refine Gain Blood Magic (50% of Mp cost paid as Hp, +1% Magic Damage per 1500 Hp) (1 Slot) Duskharvest scythe Atk 2% per refine Crit 2 per refine Area of Melee Skill +3 5% CDR per refine (2 Slot) Duskveil 15% of damage received is prevented and dealt over the next 3 seconds (1 Slot) Dusktome book Matk +3% per refine Holy Damage +1% per refine Holy Wrath autocasts Damnation Exorcism autocasts Damnation (3 Slot) Duskedge shuriken, unique Crit +3 per refine Atk +2% per refine Aspd limit +1 Chance to autocast shuriken fan 1% per refine (1 Slot) Duskscourge launcher Status Damage +100% Status damage +10% per refine Auto-Attack Splash +3 Grant Frost Rounds Frost Grenade autocasts Frozen Ground Frozen Ground applies Frost Bite (dot) (2 Slot) Duskbringer gatling gun Multistrike 150 Auto Attack Chain +1 Crit +1 per refine 1% chance to Stagger on Hit Grants Enchant Holy Grants Enchant Shadow (2 Slot)

Armor & Cards

Echo Set (Atk) (per refine) Chest: +1 Atk, -1% melee/ranged damage received Legs: +1% neutral resist Feet: +1% def pierce (Full Set: +10% atk) Echo Set (Matk) (per refine) Chest: +1 Matk, -1% magic damage received Legs: +1% non-neutral resist Feet: +1% mdef pierce (Full Set: +10% matk) Face Gear (1 slot) Half bonuses Face Gear (character bound) (2 slot) Speed: +1% multistrike, +1% aspd Life: +1% hp, -1% damage from melee/ranged Power: +1% melee dmg, +1% leech Recovery: +1% healing, +1% cdr Magic: +1% magic dmg, +1% cast speed Force: +1% crit rate, +1% crit dmg Precision: +1% range dmg, +1 range (no refine) Piercing: +1% def/mdef pierce -- Knight Card acc +10% threat per refine Scout Card acc +5 atk, +5% hit Mage Card acc +5 matk, +5% mdef pierce Acolyte Card acc +5% healing, +5% buff duration Rogue Card acc +5% atkspd, +5% flee Summoner Card acc +5 summon all stats Warrior Card acc +5% crit dmg, +5% def pierce -- Weaver Card head +1 Allstats +3% Atk/Matk Paladin Card shield +10% Neutral Resist +1% Max Hp per second Weaver Card Combo +10% Non-Neutral Resist Wizard Card acc +5% Damage to Slowed Targets +5% Damage to Frozen Targets +5% Damage to Stunned Targets Weaver Card Combo +10% Debuff Duration (Slow, Frozen, Stun) Berserker Card weapon +5 Leech Weaver Card Combo Grants Iron Will (+1% Final Damage Reduction per 2% lost HP, up to 30%) Shinobi Card legs +5% Atk Speed / Cast Speed Weaver Card Combo +5% Perfect Dodge / Move Speed Gunslinger Card feet, unique +1 Atk per 50 Hit Weaver Card Combo +1 Atk per 10 Perfect Hit Priest Card chest, unique +1 Matk per 10% Healing Weaver Card Combo +1 Skill Splash per 100% Healing Necromancer Card weapon +5 All Summon Stats Weaver Card Combo +1 Bond Targets -- Weaver Master Card head, unique Base Str >= 99: +1 AA Chain Base Agi >= 99: +1 Aspd Limit Base Vit >= 99: No Knockback Base Int >= 99: -10% Mp Cost Base Dex >= 99: No Cast Interrupt Base Luk >= 99: +50% Stun Resist Gunslinger Master Card head, unique +3% perfect hit, +1% damage ranged (per refine), +1 range Wizard Master Card head, unique +1% damage magic (per refine), +2 cast range Priest Master Card head, unique +2% healing, -2% mp cost (per refine) Shinobi Master Card head, unique +1% Cooldown Recovery, +2% mp cost (per refine) Necro Master Card head, unique +2% mdef pierce (per refine) Berserker Master Card head, unique +2% def pierce (per refine)

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