Various pieces of polish to the UI, and fixes to the neinzul abyss. All of this is thanks to Badger.
Enjoy!
5.829 Changelog
Neinzul Abyss
- Fix some Neinzul Sapper bugs
- Some minor Neinzul Sapper buffs at higher intensities
Visual Polish
- Minor polish pass on the Save/Load menus and campaign name display
- In the Tech menu, the command station type is now visible for each command station you can upgrade
- Minor polish for the Options settings in the Ships sidebar
- Color-code battlestation and citadel fleets individually in Direct Build
- Hacking menu polish. Make the name of the hack title pop visually. Tint hacking sidebar rows by target ownership; hostile/friendly/neutral targets now have a little visual differentiation. Use whitespace and different fonts/weighting in the hacking menu hovertext to break it up visually; previously it was very "wall of text". Sort the hacking sidebar entries in a meaningful way. Bold the fleet keybind number in the Fleets and Ships sidebars to make it pop a bit more visually
Heart of the Machine 1.0 Is Out Now!
https://store.steampowered.com/app/2001070/Heart_of_the_Machine/