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Changes for Version 4.63.1695 (2026-08-14)
Read the original on Steam ↗- Also sorry for the delay on the summer event, it is not in this update yet, but will start in a few days along with the next update.
- Added the first T4 classes for adventure, Ninja, Holy Archer and Tea Rogue. While I tested them a lot the last days, there might still be some balance changes in future updates and milestones and some animations are still missing.
- Added zone 21, 22 and 23 for adventure. They are meant for high level T4 classes, you will probably have problems to survive with T3 classes. The time based exp multiplier is not added yet, but will be with the event update.
- Increased the mana regen of T4 and T5 mana potions, decreased their cooldown, but T4 classes only have half of the mp regen from stats (they get more stats than T3s, though).
- Updated the statistics for overall game progress to reflect the new things added over the last 2 years and also added adventure progress to it as that has become a bigger part of the game by now. To reach 100%, and 100 Points in adventure, you would need 34 adventure milestones, Main Level 600+, highest class level 200, maxed bestiary (up to zone 22), Dark Reaper Lv 8 beaten and 50 million research points spent. Like for other stats, the calculation for the 100% will change in the future to reflect new content, but calculation for the points will stay the same.
- Added a yellow warning if div hut is empty and you have pets slotted in there and a green warning if you have tavern ultimate quests and they run over 24h.
- Added a list of all commonly used abbreviations to the FAQ under help. If some are still missing, please report, then I can add them.
- As usual fixed some bugs and typos, too.
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