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Patch 0.16.4.3

SkyInFlames · Community Announcements · August 11, 2026

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Interception zones updated

Aircraft now scramble by capacity instead of all at once: 20 drones → 1 helicopter (Mi-8), 10 drones → 1 Yak-52, a fighter covers = its missile count.
A fighter's drone capacity now counts R-73 (IR) only — radar R-77/R-27 are no longer wasted on drones.
Launch priority: helicopters first, then jets.
Surplus aircraft stay on the airfield in reserve for the next waves.
Air-defense target settings — now per-player

Each player (slot) has their own target filters and overkill limit, even in 2v2 / 3v3. An ally's settings no longer affect yours.
Scoring

Shooting down your own unit by friendly fire now gives points to no one (including the enemy). Points for aircraft/vehicles are awarded only for a genuine enemy kill
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