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Update 1.2.2

Rustil: Eternal Labyrinth Castle · Community Announcements · August 08, 2026

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- Fixed an issue where the 3D UI did not display correctly when Render Scale was set to less than 1.
- Improved an issue where Kotryn would occasionally stop performing attack actions.
- Fixed a bug where Gorldum Lord would appear as a Death Knight when made into a Familiar.
- Added the ability to toggle Companion Familiar Summon ON/OFF (can be configured from the Familiars menu in the Main Menu).
- Improved the Skill Tree screen where the ability explanation window was overlapping and obscuring other abilities.
- Improved the Skill Tree screen to allow each skill to be enabled/disabled.
- Improved the parameter display for "Shield" equipment items to show parameters other than "Durability".
- Expanded the effective area of the Scroll of Barrier.
- Adjusted the "Soul Spiral" ability: the attack range now expands as its level or rarity increases.
- Adjusted Zera's "Super Genius Crafting System" ability: increased the duration of weapons manufactured from equipment items, and improved them to also move vertically.
- Increased the maximum storage capacity for a single item type from 9,999,999 to 999,999,999.
- Adjusted the "Witchblade" weapon item: Fireball now activates guaranteed through a fixed gunfire motion instead of by chance, and improved it so it does not fly in unintended directions.
- Added indicators to the door leading to the Next Floor on the minimap to show High Difficulty or Bonus status.
- Added the "Auto-Rotate Camera to Target when Attacking" setting. Automatically rotates the camera toward the target when attacking.
- Other minor bug fixes and optimizations.
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