Greetings, Survivors!
We are happy to bring a new Bugfix Update #42 your way! In addition to several fixes, we’re also updating two important systems. The Citizen Panel now includes a “MAX” button and should be easier to manage. And large buildings now provide a significantly greater amount of loot. We can’t wait to see how you react to these changes. Have fun!
Changelog
- Updated the resource cap for large buildings. Scavenging bigger buildings should now be much more viable.
- Updated priority management in the Citizen Panel. A new “MAX” button has been added, and the panel has been reorganized to improve usability.
- Updated priority colors in Full Info Mode.
- Updated the AddWorkersToHQ command to allow up to 1000 workers at once. Higher values previously caused crashes.
- Updated farm efficiency based on temperature.
- Fixed an issue where area scavenging would sometimes not select an area if SHIFT and LMB were released at the same time.
- Fixed entrances to Custom Buildings sometimes spawning underground.
- Fixed Full Info Mode icons appearing for NPC Zones.
- Fixed Full Info Mode icons overlapping each other. We are still working on improving their visibility.
- Fixed Street Names sometimes displaying over Squad Icons and other more important UI elements.
- Fixed the meat production icon incorrectly appearing over the Medbay building.
- Fixed some event markers that could spawn too high for the player to reach.
- Fixed an error occurring when repairing buildings before placing the HQ on convoys.
- Fixed cases of random “no path” icons appearing over buildings. While we hope this resolves all similar cases, we will continue monitoring the issue.
- Fixed inconsistencies in living quarters and capacity numbers when selecting the HQ and during gameplay.
- Fixed Purifier HQ becoming uncaptured after save/load.
- Fixed errors appearing when attacking Purifiers in Purifier Zones from inside buildings.
- Fixed priorities not updating when adding resources via console commands.
- Fixed squads spawning with pistols despite selecting machetes in the creation panel.
- Fixed issues with manually planted tree regrowth.
- Fixed incorrect farm colors in Farming NPC Zones.
- Fixed towers and gates using metal not generating scrap.
- Fixed farms and greenhouses sometimes being difficult to select.
- Introduced another batch of stability improvements aimed at enhancing performance and reducing crashes.
Best regards,
Jutsu Games Team