Kakele Multiverse: Into the Royal Past
It is with great joy that we announce the arrival of our new major update. Our focus this time is on transforming how you play, communicate, and, above all, how you experience the history of our world. This expansion has been custom-designed to elevate your quality of life in the game, while opening the gates to one of the greatest and oldest secrets of Kakele’s royalty.
[p align="start"]The grand history of Kakele gains three new epic chapters![p align="start"]Prepare yourself for a journey of deep revelations that crosses the barriers of time. In Miss Nanny’s Memories, an urgent letter will guide you in search of forgotten relics. The adventure continues in The Allies’ Trial, where your determination will be tested to prove your loyalty to the ancient clans. Finally, The Dome of Eternity will open the doors to the royalty’s darkest secrets and the echoes of the 7 Years’ War.[p align="start"]To match the magnitude of this journey that transcends time, the game has also evolved in its foundations. We are proud to introduce the revolutionary Multiverse system, which will allow you to meet and hunt with allies from other servers, alongside a completely redesigned Chat featuring more interactivity and emoji reactions. Combat has also received major attention with the arrival of Global War 2.0, bringing tactical teleport blocks, PvP balance adjustments, and new smart filters for the market, banks, and bags.[p align="start"]This update is a reflection of our commitment to making Kakele a more immersive, dynamic, and fun place to progress. Whether deciphering the enigmas of ancient clans in the underground or joining forces with heroes from other worlds, your blade will be tested. Remember what the old legends say: time will always bring the answers.
The Kakele Multiverse: The barriers between servers have been broken! Now you can find, interact, and hunt alongside heroes from all worlds.
New Chat Interface: Completely redesigned, bringing organized channels, direct replies, and emoji reactions.
The Materia Revolution: A new global drop mechanic for Materia (1% chance) from all creatures on the map, scaling by difficulty and gold.
Analytics Window: A new integrated menu for you to track detailed data and statistics for your character and the market.
Filter and Ignore Loots System: No more cluttered inventories! Configure the loot filter directly in the menu to ignore unwanted items on the ground.
Adjusted NPC Economy: Merchants and NPCs will now always buy your goods and loots at the maximum table price.
New UI and Modified Interfaces: Redesigned visual menu featuring cleaner layouts, security alerts, and usability improvements across screens and windows.

Global War: New mechanic where you can only re-enter the map after 1 minute. The main objective has changed: now your server needs to maintain the fire for 15 seconds. If another server clicks on the fire during this time, it goes out and you must restart the process to capture the banner. The banner remains unchanged until another server dominates the fire for 15 seconds.
New Teleports Block Delay option for greater tactical control in combat.
Raid Cancellation: Raids are now canceled immediately if the player enters any Teleport (TP) or staircase.
Meteor Event Price Reduction: The activity fee/price for the Meteor Event has been reduced to 500 Kakele Coins (KC).
PvP Construction Rules: To build boxes, the player must strictly be in PK (Player Killer) status. Construction is allowed anywhere, except in locations that cause map blockage (impassable trap).

Global Market Improvements:
Detailed History: Now, whenever you create, accept, or cancel an offer, a corresponding individual entry is generated in your history.
Security Warning: New alert interface created to prevent scams or mistakes when you try to sell or trade a valuable item for just 1 gold.
Visual Clarity: Item and Kakele Coin entries have been visually separated and simplified.
Advanced search filters implemented in the Bank, House Vault, and the Character Market Bank.
A new way to pay for the Prey using Kakele Coins.
New types of boosts purchasable with Gold:
25% Foods and Potions.
10% Strength.
2x Golden Monsters.
2x Pet Skills.
50% Respawn Time.
Ignore Loots: Option added to filter and ignore unwanted loots on the ground.
Window Convenience: Clicking to open a window that is already open will now close it instead of keeping it open on the screen.
Task Delivery: It is now possible to select multiple items simultaneously to deliver task items.
Ping Display now shown in milliseconds for precise monitoring of your connection.

New Chat Interface: Layout completely redesigned to support large texts, short texts, and emojis without breaking the screen.
Organized Tabs: New smart separation between public channels and private messages.
Interactivity: Now you can reply directly to a message or react to it using emojis.
Custom sounds implemented for private messages, guild channels, and when you are tagged.
Local and Corner Messages: Local messages appear directly on the map and quick notifications are displayed in the bottom right corner.
Chat History: The chat now saves and maintains messages from the last character you logged in with (valid as long as the game client is not closed).

Automatic screenshots captured by the game whenever you drop or obtain a rare piece of equipment or a card.
Respawn Adjustment in Kebelessa: The map has been optimized for less frustrating navigation, featuring fewer obstacles and a reduction in pigeon density.
Fair XP Split: Golden monsters that are defeated using only the players’ pets (without direct attacks or spells) will have their experience split equally among the pet owners.
Mounts Adjustment: The cooldown to mount again has been reduced from 15 to 10 seconds.
“None” Mount Option: Added a no mount option in the mounts interface to make it easier to dismount quickly.
Dungeon Adjustments: Removed the Protection Zone (PZ) from the Hyma entrance.
Green Fire Altars: The altars of the chromatic dragons now allow players to interact and walk in both clockwise and counter-clockwise directions.
Ghost Pirates: The Elite ghost pirates instance has been moved closer to the respawn point. The old area now houses weaker, regular pirates.
Elder Elves: Adjusted spawn timing; they now only spawn 5 minutes after the official start of the event.
Adjustments to endgame respawns to make more hunts viable and fair:
Kajin Warlords: Improved respawn near Zeniva’s castle, by adding more monsters.
Androids: The sky instanced respawn now has more Androids for you to hunt.
Witches: In Saint Mardi, the underground rooms that have witches have been improved with more Knights and fewer witches.
Enlightened Appearances: Once completing the quest, you don’t need to redo all the mechanics again to enter the cave.
Orcs: The orc room has been improved with more shamans to reduce the difficulty of hunting with macros.
Do you want a revamp of other hunts? We are continuously evaluating and improving endgame content to ensure a balanced and enjoyable experience for all players. Your feedback is invaluable in guiding these updates. Please let us know by sending a message on our Discord or on Reddit!

New Auras and Event Masks:
Auras added as rewards for Gold Membership.
Special event masks that visually transform the player into creatures.
New Items and Addons in the Shop:
Gold Category: Bear, Deer, Penguin, and Sheep cosmetics, plus 2 Samurai Addons and 2 Swordsman Addons.
Bronze Category: 3 new Solstice-themed Addons.
Starter Packs Rework:
Wooden Starter Pack: Now delivered as a usable item that grants the complete starter set.
Platinum Starter Pack: Available in the in-game store for characters above level 100, guaranteeing the full Platinum item set, exclusive mount, aura, and the new themed pet.
Smart Appearance: The Starter Pack offer on mobile will continue to appear when entering PZs until the character reaches level 100. Even if you already own the Bronze or Gold packs, you can upgrade to the better starter pack later.
Gold Members now receive 3 free premium rewards.

Discreet Sounds: The “Sorry not possible” sound effect and the Quest Complete sound have been softened so they do not disrupt gameplay.
Magic Shield Sound Effect: New sound alert added to indicate exactly the moment when your magic shield ends (turns off).
Music and Effects Adjustments: Implementation of Fade In and Fade Out effects during soundtrack transitions, along with new audio variations for physical attacks and spell casting.

See more about the Multiverse here: Multiverse
