
CONTENT & BALANCE:
Ancients:
- Buffed Neow's Abundance card:
- Now always creates Upgraded powers
- Upgrade changed to lower Energy cost by 1
- Now always creates Upgraded powers
- Reworked Tezcatara's Toasty Mittens relic: "At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength." -> "At the start of your turn, Exhaust 1 card from your Hand and gain 1 Strength."
- Buffed Tezcatara's Seal of Gold relic: Gold loss decreased from 5 -> 3
- Changed Nonupeipe's Beautiful Bracelet relic:
- Cards enchanted increased from 3 -> 4
- Swift amount decreased from 3 -> 2
- Cards enchanted increased from 3 -> 4
- Buffed Nonupeipe's Fur Coat relic: marked combats increased from 7 -> 8
- Nerfed Nonupeipe's Signet Ring relic: Gold decreased from 999 -> 888
- Buffed Pael's Relax card: Block increased from 15(17) → 16(18)
- Buffed Tanx's Whistle card: cost decreased from 3 -> 2
- Buffed Tanx's Maul card: Maul damage scaling increased from 1(2) -> 2(3)
- Reverted Vakuu's Fiddle relic: card draw decreased again from 3 -> 2
Ironclad:
- Buffed Mangle card: damage increased from 15(20) -> 20(26)
- Buffed Pact's End card: damage increased from 17(23) -> 18(24)
Silent:
- Reworked Haze card: Uncommon - Skill - Cost 3 - "Sly. Apply 4(6) Poison to ALL enemies." -> Uncommon - Skill - Cost 2 - "Apply 4(6) Poison and 1(2) Weak to ALL enemies."
- Reworked Outbreak card into a Rare Skill: Uncommon - Power - Cost 1 - "Whenever you apply Poison, deal 4(5) damage to ALL enemies." -> Rare - Skill - Cost 3 - "Apply 9(12) Poison to ALL enemies. Poison triggers immediately."
- Reworked and renamed Scare card -> Sidestep: Uncommon - Skill - Cost 0 - "Apply 1 Weak to ALL enemies. Exhaust. (Lose Exhaust.)" -> Uncommon - Skill - Cost 0 - "Next turn, gain 1(2) Energy."
- Changed Mirage card:
- Reverted back to its previous version (i.e. gains Block based on enemy Poison again)
- No longer Exhausts
- Reverted back to its previous version (i.e. gains Block based on enemy Poison again)
- Nerfed Well Laid Plans card: cost increased from 1(0) -> 2(1)
- Changed Echoing Slash card: rarity decreased from Rare -> Uncommon
Regent:
- Reworked Regalite relic: "Whenever you create a card, gain 2 Block." -> "The first time you create a card each turn, gain 6 Block."
- Buffed Terraforming card: Vigor increased from 6(8) → 7(10)
- Changed Pillar Of Creation card:
- Reverted back to its previous version (i.e. effect is no longer triggered just once per turn)
- Block decreased from 3(4) -> 2(3)
- Reverted back to its previous version (i.e. effect is no longer triggered just once per turn)
- Buffed Crush Under card: damage increased from 7(8) -> 8(9)
Necrobinder:
- Changed Eidolon: can no longer be generated mid-combat
- Buffed Sacrifice card: Block gain increased from double -> triple Osty's Max HP
- Buffed The Scythe card: damage scaling increased from 4(5) -> 5(7)
Defect:
- Buffed Biased Cognition card: Focus increased from 4(5) → 5(6)
- Buffed Refract card: damage increased from 9(12) -> 10(13)
- Nerfed Rocket Punch card: "Whenever you create a Status, reduce this card's cost to 0 Energy until played." -> "Whenever you create a Status, reduce this card's cost by 1 Energy until played."
- Buffed Synchronize card:
- Upgrade changed to increase temp focus from 2 -> 3
- No longer Exhausts
- Upgrade changed to increase temp focus from 2 -> 3
USER INTERFACE & EXPERIENCE:
General:
- Added support for keyboard-only mode
- Added a "Share" button on the map screen which takes a screenshot of the entire map
- Added a "Listening For Input" popup when a player is remapping inputs or bindings
- Updated padding, font sizes, and color for input remap screen
- Updated input glyph positioning on various buttons
- Updated change profile button to render a larger input glyph
- Updated keyboard-mode glyph asset from placeholder -> style match
- Adjusted hotkey icon size and position in top bar
- Updated generic selection reticle asset to improve contrast and resolution. It's now rendered very slightly smaller as well.
- If a binding is missing, a gray hyphen is now rendered rather than nothing in input settings
- Users are now informed if Steam Input is activated or not in a more explicit way
- Scrollbar in settings screen is now placed better in non-standard aspect ratios
- When using a controller, the game now always tries to initially hover a map node connected to your current one when you have Winged Boots relics
- Disabled left/right paging for Stats screen as Achievements screen does not exist yet
Multiplayer:
- Made the UI for joining a friend's run nicer looking
- Tutor card now un-ends the target's turn if they have ended their turn
- Removed "Waiting for Players" screen when dying to Architect
ART:
- Added form VFX
- Added portrait art for the following cards:
- Constellation
- Blade Symphony
- Concoct
- Tutor
- Imitation Learning
- Soulbound
- Fade
- Constellation
- Added beta portrait art for Sidestep card
- Added fire to Test Subject burn animation
WRITING:
General:
- When the word "potions" shows up in option descriptions or relic descriptions it is now gold and capitalized
- Fixed Slow debuff power description not displaying its active multiplier in the hovertip
- Fixed typos in Abundance and Blade Symphony cards
- Updated Diamond Diadem relic's wording to be clearer about how long its effect lasts
- Renamed Full Keyboard -> Keyboard-Only
Localization:
- Updated translations for various languages
- Fixed translation errors in the following languages:
- French
- Italian
- Russian
- Thai
- Turkish
- Traditional Chinese
- French
BUG FIXES:
General:
- Uncommon cards show up slightly more often (as intended)
- Players can no longer discern the shuffle order of cards in certain scenarios
- The run history is now centered on ultrawide screens
- Fixed an issue where an Epoch unlock earned at the end of a run could be lost, permanently blocking Timeline progress (affected saves are repaired on load)
- Fixed an issue where leaving the game over screen mid-animation could award an Epoch unlock without spending the score that paid for it
- Fixed being able to controller navigate to card grid while inspecting a card in the Compendium
- Fixed opening the settings screen when a player would hit "escape" to close the potions popup
Enemies:
- Tough Egg can now have 1 more max HP
- Decimillipede now correctly displays stats in the Bestiary
- Fixed error that occurred when Tough Egg would hatch in the Bestiary
Events:
- Fixed typo in Lantern Key event
Potions & Relics:
- Bellows relic now properly upgrades the extra card when Pendulum relic triggers on turn 1
- Fixed Dowsing missing card preview for Abundance
Ironclad:
- Fixed Juggling card so that when your third attack also auto-plays an attack (for example, Uproar card), Juggling now properly copies the original attack instead of the auto-played attack
Multiplayer:
- Fixed chosen card getting stuck if another player gives you the Touch of Insanity potion
- Feral card now puts The Ball card into your hand instead of another player's
- Imitation Learning card no longer softlocks with Replay, now ignores duplicate plays
- Tutor card no longer softlocks with Replay
- Players can Abandon Run outside of combat again
MODDING:
- The "Report Bug" button is no longer shown in error dialogs when any player in a session has mods