Orcs and Humans!
[p align="start"]It's been almost one year since we launched The Scouring into Early Access. What a journey it's been. Thank you for sticking with us, for the feedback, the mods, the battles, and the belief.[p align="start"]To mark the occasion, we've added a new chapter to The History of The Scouring DLC:[p align="start"]"A Year in Early Access – Recap"[p align="start"]A look back at where we started, what we've built, and where we're going.
Roadmap Updated
[p align="start"]We've also refreshed our public roadmap with the latest priorities and timelines. Check it out to see what's coming next - including campaign progress, new features, and more.
[p align="start"]What else is new?[p align="start"]• -30% discount – grab The Scouring at a reduced price![p align="start"]• Ranked reset – fresh start, new climb. Season 2 begins now.[p align="start"]• Experience fix – units will no longer gain XP if their projectile is deflected or the attack misses. Fair fights only.
[p align="start"]Classic+ – Asymmetric Balance Testing in Ranked[p align="start"]We're experimenting with a more asymmetric approach in ranked. This is a test, not a final version. Here's what's changed in Classic+ (active in ranked):[p align="start"]• Ships are cheaper – naval combat is more accessible.[p align="start"]• Unit price adjustments – several units have been rebalanced.[p align="start"]• Farm & food balance – economy pacing has been tweaked.[p align="start"]• New units added – including a flying unit for Humans![p align="start"]• New Orc defenses – Mines and Ballistas are now available for the Horde.[p align="start"]• New heroes – additional hero options for both factions.

[p align="start"]This is a bold step, and we need your feedback. Play, break, compare, and tell us what works - and what doesn't. We're building this together.[p align="start"]Thank you for being part of this first year. Here's to many more.[p align="start"]- Orc Group