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Performance Overhaul • Startup Fix

Backrooms: Extractions · Community Announcements · July 27, 2026

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This build is mostly about performance. A large optimisation pass gave back around 4 ms per frame on the main thread, and our test runs come out about a third faster on the same hardware. Startup failures are fixed as well: a graphics component shipped with the game had drifted out of sync with the engine after its last upgrade, and on some machines it stopped the game from ever reaching the menu.

Performance




Startup & Stability




Run-Breaking Fixes




Spectating




Frame Generation




Creature Behaviour




Interface & Quality Of Life




If startup was the thing keeping you out, this is the build to try again on. Most of what is above came straight from reports sent through the in-game form this week.

Mat
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