Mercenaries!
Quasimorph leaves Early Access and launches in 1.0 on July 31 - just one week from now.
This release brings the main campaign to its conclusion, adds multiple story paths and endings, and brings together everything we have developed and improved throughout Early Access.
But 1.0 will not be the end of development.
What comes next?

After release, our immediate priority will be addressing your feedback and supporting the game with hotfixes throughout Q3 2026.
Later this year, we plan to release our first major post-launch update:
Q3 2026 — Hotfixes
Bug fixes, balance adjustments, and improvements based on player feedback.
Q4 2026 — Post-Launch Update #1: Bestiary and QoL
A new in-game system: Bestiary, quality-of-life improvements, and further refinements to the game.
Plans for 2027
Our plans for 2027 include a major update featuring new mechanics, as well as a DLC with new story campaigns.
We will share more details about these updates, their scope, and our development plans in early 2027.
Your feedback matters
Once 1.0 is released, please continue sharing your thoughts, suggestions, and reports with us.
We will spend the rest of the year working with your feedback, fixing problems, improving existing systems, and making Quasimorph better.
Thank you for following the development of Quasimorph.
See you on July 31!
Good luck, mercenaries
Magnum Scriptum