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New Deployment Terminal • Endless Protocol Rework • Steam Deck Improvements

Backrooms: Extractions · Community Announcements · July 23, 2026

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Hey everyone. The last update put a controller in your hands; this one rebuilds the places you use it most. The deployment terminal in the LAB was redesigned from scratch and now handles everything in one place, multiplayer included. The Endless Protocol got a proper identity, from the way it introduces itself down to what happens if the game crashes mid-run. LAB storage was rebuilt to match the tool shop. And nearly every one of these screens was tuned for the Steam Deck: we are working toward full Steam Deck validation, and that work makes the game better on every platform. Your reports keep steering the priorities: the hole in the middle of Level 0, the Partygoer crowds cornering players on Level Fun and the missing jump on gamepad are all fixed below. Keep them coming. Here is everything that changed:

Deployment Terminal Overhaul

Endless Protocol Rework

LAB Storage Redesign

Steam Deck & Controller

End-of-Run Screens

Creatures & Levels

Fixes & Localization

The terminal rework closes the biggest gap on the road to full Steam Deck validation. Take the new board for a spin, push an Endless circuit as far as it goes, and tell me what you think.


Mat

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