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Update 1.2.9 07/21/26

Miscreated · Community Announcements · July 21, 2026

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Lag-spike handling has been hardened so a brief connection stall no longer false-flags a legitimate player: movement is now measured against real elapsed time, position corrections are held back during catch-up, and a single spike can no longer snap you.

Fast Travel To Base now lands correctly instead of occasionally dropping you under the map or into the ocean.

Two sources of unexpected join kicks and disconnects have been fixed. Genuinely protected players are no longer kicked during long level loads while the anti-cheat handshake is still completing, and a brief Steam authentication hiccup no longer instantly drops a connected player - the server now briefly holds your slot and re-authenticates you instead of kicking you to the menu.

The plot sign "Show Bounds" option now works in release builds. Enabling it draws your plot's build volume as a visible cylinder so you can see the exact area where you are allowed to build.
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