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TMPP is back! Announcing the Director’s cut and settlement with the publisher

THE MULLER-POWELL PRINCIPLE · Community Announcements · July 20, 2026

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Our game is back!

Hello, everyone! We have great news for you. Long story short, we've been in a legal battle with our publisher for the past two years. We almost lost our IP and rights to the game. However, one of our court sessions this summer finally ended in a settlement. We posted about our situation back in 2025. The post can be found here:

https://www.reddit.com/r/gamedev/comments/1m1h7r8/8_years_in_the_making_zero_profits_and_lost_ip/

Thankfully, this has finally come to an end. We have returned the rights to our game and the in-game universe, and we have set a fair revenue share between us and the publisher until their investments are recouped. Most importantly, we now control the game and the store page, so - no more surprises from the publisher!

Which brings us to the next topic...

We are announcing a director's cut edition of THE MULLER-POWELL PRINCIPLE!

After two years of legal battles, we feel ready to return to TMPP and give it the treatment it deserves. We're preparing the biggest update the game has ever received since its launch.

We plan to fix many bugs and technical issues, improve the gameplay, especially the chase segments and boss fights, update the presentation of the story and dialogue, and optimize the game so that it runs better on all systems. We're also planning to add other features that might encourage players who have already beaten our game to revisit it once again.

The most important part is that we’re planning to localize the game into several languages, some of which (Ukrainian, Polish and German) are already in the works.

We don't have an exact release date yet, but we're planning to release the update sometime before the end of summer. Stay tuned for updates, and thank you for playing our game and providing feedback. We started this journey in 2018, and we won't be done until THE MULLER-POWELL PRINCIPLE is in its prime!

Thank you all for playing.

Artyom, Head of Three Dots Games

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