Anyway,,,
- Added 4 unused/old music tracks to the "Extras" gramophone (maybe there'll be more...)
- Made the "Credits" viewable from ""Extras" "Room""
- Added skips to the dialogue-heavy opening of "Ding"
- Added an interaction for returning to the house while you're supposed to be looking for berries
- (There is something in the woods.)
- Made the "GOOD on purpose" and "BAD on purpose" achievements unlockable in both story mode and Extras mode
- Made Mesmer magickable in some second session moments
- Fixed an issue where the mouse could click off-screen
- (The recipe asked for berries.)
- Fixed a softlock before the bedroom mural scene
- Fixed softlocks in the "Get out" screens
- Fixed a potential softlock in a "Game over" screen
In other news, we are almost done with Points Shop items and hope to send them to Valve for review very very soon. I am also working on a Mac port of the game, which I hope to get out before the game turns a month old.
Again, thank you for playing Mesmalie!!! If you loved the game and want to show some additional support, go leave a review on the Steam page if you haven't, we're very close to 500 reviews (and only 2 of those are negative, wow,,,,). You can also buy the soundtrack on Steam or on Bandcamp.
As always, see you soon,,,!