Allow browsing of lower resolutions in options menu
Player now customises their character before they enter the game
New Tech Tree with ability to rebuy extra items
Town Rankings now offer rewards at each tier
Removed time requirement for Town Ranking Challenges.
Added Treasure Hunting
Added 'Collections' Phone App
Improved radiosity lighting
Added 'Creative' Mode
Added 'Town Settings' App (available in Creative Mode)
Maintenance workers will now collect items that are left on the ground outside zones and take them to 'Lost and Found' storage at the Maintenance Office
Improved physics stability
Reworked End Game Story, you can finally find out what is behind that door.
Added Garbird Pests to the game
Added New Standalone Tutorial
Added Sprinklers
Added Parking Garages
Added New Achievements
Added new Trinket Shop Fitout.
Changed fallback quantitites for loot crates to use coins instead of export tickets as export tickets have been removed from the game.
Safe now has some dialogue if you interact with it before getting the code.
Adjusted Controller Vibration algorithm, should feel less like it is full of bees
Added ability for the player to rename Fitouts
Build mode camera will now cut back to player when returning.
Build mode camera will now inherit zoom and pan from previous camera
Added 'Locate Emergency' Emote to help locate Garbirds
Updated time widget to have an icon showing today's weather forecast.
Fix vehicle becoming non interactable for co-op clients if you store/withdraw multiple vehicles
Fixed an issue with the interior collision of the Diner fitout which restricted the player from moving past the tables.
Fixed an issue with Freshenators interaction point being offset to the visual.
Fix brazier/campfire/hotrock fire particles producing INF/NaN's on some hardware
Fix ghosted pending construction resources sometimes sticking around for multiplayer clients
Fix garbage not correctly entering the Garbage Disposal for multiplayer clients
Fix for stored items sometimes floating in strange positions
Fixed multiplayer players hearing Rock/Paper/Scissors musical beat while in other levels or far away
Fixed the Rock/Paper/Scissors music not playing correctly for multiplayer players who join a game while a match is already in progress
Fix rare crash that can occur when swapping town profiles multiple times, followed by loading and saving town
In multiplayer, fix items sometimes falling to the players feet when transitioning into the makers
Workers will now no longer forage more than they need from forage locations
Fix rare exception in terrain visibility
NPCs will now participate in Rock Paper Scissors if no other players are available.
DESIGN
Baldo townie dialogue and join request has been updated.
The build menu items and categories have been reordered to make it easier to navigate.
Ticket pod has been renamed to the Coin O' Matic Pod and now generates coins instead of export tickets.
Removed 'Export' Feature from the game
Updated fitouts to have exposed tourist desire values in EGO Tech.
All customization items now have a name.
All player vehicles can now be driven off road.
Added small truck to Imports.
Updated TownCo. Townie Agent dialogue and quest now that exports has been removed. Townie now asks for treasure collection.
Updated join requirements for some of the early townies to be easier.
Removed 'Managed Output' from Manage Module, was never working as intended
Updated Metal Ingot craft time to be the same as other industry resource craft times.
Updated Mana Extractors to not need Mana Nodes anymore. Mana Nodes have been removed from the game now.
Removed farm plots from trader inventory now that we have them in the rebuy tab of EGO tech.
Fixed spelling mistake on the Biz Mascot Body clothing option.
Reduced starting fishing zone size to fix issues with early fishing workers taking too long to fish.
Updated size of some dockables.
Updated Chum hint text to be more clear about the player having to catch fish and not using workers for their join requirement.
Added Floor Tentacle and Conspiracy Board to game.
Removed side collision on wood bridge.
Removed road tile requirements for car park.
Updated tourism building to have 4 job slots instead of 1.
Updated star values on some items in shops.
Slightly reduced the time it takes to catch lobsters and crabs from pots. Was 2.5 game hours, now is 2 game hours.
Reduced min/max fishing time from 4 to 8 seconds to 3 to 6 seconds.
Updated townie strings that were referencing import tickets that don't exist anymore.
Slightly reduced Agent Toffee's join coin request
Updated the icon and guide entry to match the updated Maintenance building visuals.
Slightly increased tourist wallet sizes. They now have a little bit more money to spend while in town.
Players can now interact with the Wiggly Friend.
Updated the sort order of props in the transport section of the build menu.
Look at camera instead of rotating during boss calls.
Crafting Minigame now uses a single prompt, has a more generous pre and post angle hitbox, and also no longer loses speed when the current recipe runs out.
Reworked 'Storage' Menu to add a scroll bar if contents go off screen
Removed 'Recipe' Panels from Storage Menu
Camera Positioning in Storage Menu now uses current camera rotation
Improve mini map performance
Antialiasing performance improvements, differentiates Medium and High quality settings with a better balance of cost to quality
Allow lights that would otherwise only be on at night-time to also be on when in interior locations
Improved save file size
UI
Renamed 'Friends' app to 'Multiplayer'
Added item storage info on manage menu
Added 'Produces' info to tooltip in build mode
Adjusted customisation menu to be horizontal, instead of vertical
Changed 'inventory' prompt to say 'storage'
Brand new Town Ranking UI
Added tabbing in customisation menu
Added back prompts for join game, options, and overlay panels
Added DPAD Movement prompt for phone
Smoothed out transition when exiting game
Disable chatting if there is only one player.
Better icons for player names / numbers
Removed hitching when transitioning from landscape -> portrait mode in the phone
Added prompts to town info app.
Added garbirds to map filters
Fixed selection outline on Items in the build menu
Added a confirm prompt to customisation.
Challenge Todo Lists will now hide items as they are completed
Todo lists will now only show up on the primary player's screen when playing in split screen
Adjusted EGO Value in Phone App to have White text instead of blue.
Added an on-screen keyboard for jailbreak for controller only platforms.