Greetings, ladies, gentlemen, and all eldritch horrors beyond understanding!
At this point in time, we are hard at work on the final stretch of the game's development. We are still committed to the release on PC later this year, although the exact date has yet to be decided.
But do not fret, we are 100% sure that the final form of our horror-filled and monster-riddled Mansion and its surroundings will conquer a fair share of your heart (and soul) when the time comes. Especially with the last chunk of content added!

Still, while you are all here, let us highlight what was added in the last update back in May, to refresh your memory.
First things first. We have expanded the accessible parts of the Mansion (and beyond) quite a bit!
There is a brand-new, full-blown Crypt now for you to explore!
And fight through.

And not even the zombies you once feared. Something far more dreadful emerges from the dark: a Banshee!

Fighting her requires you to master the psychic side of combat while she's throwing every debuff under the sun at you. No more just simple bashing skulls in, so be careful!
If the open air makes you uncomfortable, then first, we totally understand. Wandering around tombs and graves can be a bit frightening. Second, we have added two new "cozy" parts of the Mansion: the Left Wing and the Basement. These are also quite scary places, but what can you do? No rest for the wicked!
Especially the Basement. There is a surprise there for those who are brave, or insane, enough to barge in.


But they are also great spots to make new friends! Like the new NPC Henry. A glowing, detached Ghost Head.

Or a living Portrait who is eager to talk to anyone who is willing to listen.
And last, but not least - Nameless. No spoilers here, just go and talk to him, we promise, it’s worth it.

All of them are here for a reason. They either add new parts to the already existing storylines or serve as your entry points into new ones. So they are not just simple talking heads. Even Henry.
But wait, there's more! With so much ground to cover and so many enemies to carve through, you'll need new equipment. Like a great axe!

And new “totally not cursed”™ artefacts: Talisman of Pazuzu and Chalice of Eliphaz.


That was only the content. The last update also contained changes to the balance of the combat, technical improvements, new achievements and localization updates!
And all of this was back in May. Since then, we have been tirelessly working on finalizing the game to deliver the best Lovecraftian horror experience possible for those who have trusted and supported us since the beginning, and for those who will be stepping into the Mansion on release for the first time.
So you can be sure, you will hear from us more! Probable even sooner than you think.