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Arma: Cold War Assault Remastered Is Out Now!

Arma Reforger · Community Announcements · July 16, 2026

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25 years after players first deployed to Everon, Bohemia Interactive is proud to announce the release of Arma: Cold War Assault Remastered.

The game that started it all returns on a modernized engine foundation. Developed in collaboration with members of our player community, this remastered edition preserves the original gameplay, missions, campaigns, and compatibility with community content, while bringing the classic experience to modern systems.

All owners of Arma: Cold War Assault on Steam can play the remastered version today.

https://store.steampowered.com/app/65790/Arma_Cold_War_Assault_Remastered/

Arma: Cold War Assault Remastered is not a remake or redesign. It is a preservation-focused remaster of the original game, built around a modernized version of the classic Poseidon engine.

The original islands, models, textures, sounds, music, missions, campaigns, and voiceovers have all been preserved. The goal is to keep the experience authentic to the original while improving how the game runs, displays, hosts, and supports community content on current hardware.

Key improvements include:


Alongside the remaster, the engine source code is now publicly available on GitHub under BohemiaInteractive/cwr

This public source release gives the community a new way to study, preserve, experiment with, and better understand the technology behind the original Arma experience. Technical documentation, licensing information, and issue reporting are available through the repository.

So whether you're revisiting old Everon after many years, deploying for the first time, or exploring the source code behind the original experience, now is the time to revisit the original Cold War sandbox.

Important Notes:

Arma: Cold War Assault Remastered is installed alongside the classic version and does not replace it. The original Steam version remains available and unchanged, with its own files, profiles, savegames, configuration, and mod workflows.

Classic savegames are not compatible with the remastered version, as the remaster uses separate profile and configuration data. Multiplayer is also separate from the classic version. Remastered clients cannot connect to classic servers, and classic clients cannot connect to remastered servers.
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