Hello, everyone!
We’ve got a summer-hot experimental update for you. Today’s patch features a new, very unique map as well as one of the most commonly requested additions: the Impermeable Tubeway! Enjoy responsibly, and remember to let us know your thoughts.
Patch notes 2026-07-15 (Experimental)
As a reminder, here’s how to play on the experimental branch.
Maps

The features of Update 1.1 call for unconventional maps, so here’s one of our most original creations yet. On Nomads, your beavers may indeed need to migrate. As cycles change on the map, so does the water flow across this vast, arid land.
New unconventional map: Nomads (256x256).
Impermeable Tubeway

We’re adding one more watertight object to the roster of new buildings. Thanks to Impermeable Tubeways, your Iron Teeth will get around the map more efficiently than ever, refusing to stop even when there’s a water reservoir in the way.
New building: Impermeable Tubeway (800 SP; 4 planks, 2 gears, 2 metal blocks; Iron Teeth only). This horizontal-only Tubeway variant can be integrated into a Levee wall, and the water will not leak on the sides. Gotta go fast!
Misc.
The Domed Garden and Dance Pit now satisfy the Wet Fur need thanks to the included sprinklers.
Added missing flavor texts to the new buildings.
Added missing 1.1 translations.
Updated the Unity version to 6000.5. As a result, the game’s minimum required macOS version is now 13.0.
Bug fixes
Fixed a typo in Triple Dynamite’s descriptoin.
Corrected the sometimes misleading translations of "Wonder", "Monument," and "Awe" in Simplified Chinese.
Fixed the issue with weather vanes on Weather Station pointing in the wrong direction and making the game completely unplayable.