Hey everyone! 👋 The day has finally come – Stackflow 1.0 is officially out! 🧱 Thank you for sticking with us through Early Access, testing every build, and reporting every bug along the way. This release brings new blocks, new perks, and a quality-of-life feature that's been one of the most requested: removing blocks and holding blocks during rolls. Let's dive in!
🆕 New Blocks
- 🐷 Piggy Bank – When destroyed, gives 1 Credit.
- 🌿 Vine – Each time a piece is placed, grows toward a nearby Vine to connect with it. When destroyed, destroys all connected Vines, giving +1 Stack and +1 more for each block in the chain.
- 🍄 Mushroom – Each time a piece is placed, grows toward a nearby Mushroom to connect with it. When destroyed, destroys all connected Mushrooms, giving +1 Multiplier and +1 more for each block in the chain.
- 🧪 Acid Bomb – When destroyed, launches three Acid Rain drops upward. As they fall, each drop destroys a Block.

🃏 New Perks
- 🔫 Hitman – Remove a type of block from your deck. Gain Credit for each block destroyed.
- 🎲 High Roller – Every time you Roll, gain a permanent bonus that multiplies your Flow after clearing a Combo.
⚙️ Quality of Life
- 🔒 Hold Block on Roll – In the Block Selection screen, you can now hold a block to keep it for your next roll instead of losing it to the shuffle.
🙏 Thank You!
This is a huge milestone for Stackflow, and it wouldn't have been possible without this community. Thank you for every bug report, every suggestion, and every run you shared with us. As always, drop your feedback in the discussions and let us know what you think of the new blocks and perks. Happy stacking! 🧱✨
— Ferrareto