Version 19b Preview 2 Changes
- Fixed ghost player bug (hopefully this time)
- Slightly increased fist range
- Adjusted filters
- Added a "Eye strain filter" setting in the calibration tab
- Improved Nightmare lighting
- Halfed trash max loot space for dumpsters, bins
- Doubled loot spawn time
- Weapon damage adjustments
- Lowered damage resistance visual effects
- Added repair kits to dealernet
- Adjusted loot spawns
- Gave sanitar two small repair kits in loadout
- Added additional collision logic
- Fixed mines door (Nightmare)
- Adjusted fate costs (Notably, Scumbag and Controller are now both 5 anamnecytes respectively)
- Adjusted karma handling
- Lowered anamnecyte requirements for rank up (Primarily for Cortex, Rogue)
- Miscellaneous balance adjustments
Everything is still a work in progress, thank you for testing the public preview branch(es).
A big thank you to our community testers as well!
To join open preview:
Instructions to join Open Preview:
Right-click on Aneurism IV in your Steam Library.
Select Game Versions and Betas.
Select public-preview.
Ensure your game has updated. If it hasn't, select Verify Integrity of Game Files under Installed Files.
Preview servers will be online for three days.