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Hotfix 1876

NavalArt · Community Announcements · July 10, 2026

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\[In-Game Build Version 1876]

Added: Modules damaged underwater will now generate bubble VFX

Added: A music player to the campaign level editor for single-player testing (Experimental feature)

Added: Surface wave VFX for underwater explosions

Added: Water swells caused by underwater explosions will now physically affect ships (Experimental feature)

Adjusted: Improved the depth charge explosion SFX, lowering the volume and reducing audio clipping issues

Adjusted: The size of the splash VFX when depth charges hit the water

Adjusted: Magazine detonation damage increased from 1.25x to 1.35x of the base damage

Fixed: An issue where the damage of 203mm and larger caliber naval guns was abnormally low

Fixed: An issue where the notification text for damaged/disabled modules was missing the module type name

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