Greetings, Viceroys!
Thank you for giving the new Over‑Haulers Update a try and for sharing your thoughts and reports with us. Your support means a lot! We’ve just released a small hotfix with various improvements and fixes.
Changelog:
Upgrading gathering camps and fishing huts to a higher level no longer resets their Recipes section settings (priority and resource selection).
Moved the Effects & Perks section to a separate tab in the Fishing Hut panel.
Removed the “Nearby Ponds” section from the Production Stats tab in the Fishing Hut panel. It now appears only in the Production tab.
Prevented an unnecessary slider from appearing in the drop-down selection in the Ground Bait section of the Fishing Hut panel after changing the UI size.
When opening the Workplace Overlay (default: Alt), the active Species now matches the one selected before the Overlay was closed.
Fixed an issue where the decorations counter in the construction panel displayed the total number of decorations built within the same category instead of the number of individual decorations.
Fixed an issue where blightrot cysts sometimes vanished instead of relocating to a nearby building when their host building was destroyed.
If the effect icons don’t fit into a single row in the biome tile tooltip on the World Map, they’re now split into two rows.
\[Steam version only] Corrected the URL leading to the update notes in the “What’s New” pop-up in the main menu.
The current game version is 1.10.4.
We hope the new changes make the game more enjoyable, and we wish you a fantastic time playing!
May the storm be gentle on you,
Eremite Games