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Update 1.11.1

Mechabellum · Community Announcements · July 09, 2026

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[p align="start"]Update 1.11.1 will take place at 09:00 UTC (06:00 Eastern Daylight Time, 11:00 Central European Summer Time) on Thursday, July 9th, during which the server will undergo approximately 1 hour of maintenance. This update added a new Tech to Stormcaller, made many balance adjustments, and implemented a few QoL improvements.

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Balance Adjustments

Stormcaller

Developer's Note: This Tech provides players with a means to counter Missile Interceptors. It is worth noting that the significantly increased Attack Interval makes Stormcaller particularly ineffective against Light Units.
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Sledgehammer

Developer's Note: After the nerf to \[Mechanical Rage], \[Armor-Piercing Bullets] seems a bit too weak.
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Mustang

Developer's Note: We have adjusted both the most and least popular Tech for the Mustang, aiming to make the Mustang's Tech choices more diverse
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Vortex

Developer's Note: We hope this adjustment will allow a small number of Vortexes to have a larger impact
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Void Eye

Developer's Note: We have buffed the relatively less popular Tech of Void Eye
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War Factory

Developer's Note: We have buffed the relatively less popular Tech of War Factory
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Scorpion

Developer's Note: We have buffed the relatively less popular Tech of Scorpion
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Fire Badger

Developer's Note: We have buffed the relatively less popular Tech of Fire Badger
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Abyss

Developer's Note: We have buffed the relatively less popular Tech of Abyss
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Tarantula

Developer's Note: We have buffed the relatively less popular Tech of Tarantula
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Raiden

Developer's Note: We have buffed the relatively less popular Tech of Raiden
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Typhoon

Developer's Note: We have buffed the relatively less popular Tech of Typhoon
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Hacker

Developer's Note: This adjustment will slightly increase the efficiency of Hackers against Units like Sledgehammers and Typhoons
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Vulcan

Developer's Note: Vulcan has been a bit too popular recently, so we've applied a small nerf to it while buffing its less popular Techs.
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Sandworm

Developer's Note: We have buffed the relatively less popular Tech of Sandworm
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Map Layout

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Unit Variants

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4-Player Brawl Match

Developer's Note: This will effectively reduce the frequency of \[Experimental Death Knell] appearing in 4-Player Brawl Match Mode
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Experience Optimization

  

Developer's note: A lower maximum number of participants per group will result in players within the same group having more closely matched skill levels.
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Bugfixes

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Feedback & Bug Reports

[p align="start"]Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.

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