
Health & Match Damage

Abilities

Ability: Plot HOLE!
Color: Black
AP Cost: 9
We didn’t literally think they’d make a hole in the show, how’d Mojo even manage that? Create 2 2×2 set of hole(s) on random tiles, for every Black and Blue tile that disappears, deal 4591 damage. For every Purple tile that disappears, heal for 4591. (Please note that we’re still finalizing his black ability heal % so we’ve left it blank for now.)
(PASSIVE) At the start of every turn, if there are fewer than 3 Drama tile(s), convert 1 tile(s) of any color to Drama tile(s). Whenever you destroy a Drama tile, deal 4591 damage. Deal 4744 damage if an enemy matches a Drama tile.


Ability: Ratings Through the Roof
Color: Blue
AP Cost: 6
The audience is loving whatever that was… Let’s try it again? Deal 3061 to the enemy team, create 1 Strength 765 Protect tile(s).
(PASSIVE) High on his own supply of devoted viewers, whenever there are more than 3 Drama tile(s), Mojo cannot be stunned or sent away.
For the purposes of this ability, Plot HOLE! is considered unlocked.


Ability: Manufactured Drama
Color: Purple
AP Cost: 5
Ratings are down, and the audience is starting to wane; we’ll need to shake up the episode somehow! Select 2 tile(s), convert into Drama tile(s). Deal 3444 to a random target for each tile converted.

*All character abilities are subject to change.