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Maintenance Notice(07/08/2026)

CosmicBreak Universal · Community Announcements · July 08, 2026

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The details of the maintenance on Wednesday, July 8, 2026, are as follows.

◆ Balance Adjustments


The following balance adjustments have been implemented.










































































































































































































































Name Changes
[Rosette]
Gemini Knife Yanagi
"REFLECT GUARD"
■ Balance Adjustment
Changed so it can guard against Beam attribute attacks. However, counterattacks will not trigger against Beam attribute attacks.
Along with this, the description text has been partially modified.
[Rosette]
Gemini Knife Yanagi
"KITCHIN KNIFE"
■ Balance Adjustment
Extended the duration of the Hyper Armor effect during melee attacks.
[Kyouka Tsukimori]
Kyouka AM
■ Balance Adjustment
Extended the duration of the Hyper Armor effect during melee attacks.
[Jostgander Volt]
Jostgander BD2
■ Balance Adjustment
Increased the durability of the barrier.
Hadron Shooter ■ Balance Adjustment
Power: 15 → 19
[Feng Mei]
Fengtian
"BLOW TORNADO"
■ Balance Adjustment
Power: 28 → 36
Extended the maximum lifespan of the projectile.
[Feng Mei Chun]
Lantian
"BLOW TORNADO"
■ Balance Adjustment
Power: 10 → 14
Extended the maximum lifespan of the projectile.
[Elis]
Fernognis
■ Balance Adjustment
Increased movement speed during the first melee attack.
Increased the damage multiplier for each melee attack.
Changed the melee attack to be less susceptible to TGH damage reduction.
[Elis]
Realmgnis
■ Balance Adjustment
Power: 30 → 32
[Elis]
Elis AM
■ Balance Adjustment
Power: 30 → 32
Changed the melee attack to be highly resistant to TGH damage reduction.
[Elis]
WB "Darkness Hide"
■ Balance Adjustment
Changed so that using it grants the Revenge Sword Attack and Revenge Shell Attack effects for a set period of time.
[Lisha]
WB "Amoubanic"
■ Balance Adjustment
Changed so that using it grants the Revenge Sword Attack and Revenge Shell Attack effects for a set period of time.
[Lisha]
Magnascrus
"MELUC"
■ Balance Adjustment
Power: 7 → 15
Speed: 280 → 350
Strengthened tracking.
Strengthened firing angle correction.
Changed to be highly resistant to TGH damage reduction.
[Lisha]
Magnascrus
"SACRED ROD"
■ Balance Adjustment
Power: 32 → 37
[Lisha]
Lisha's Favorite Book
■ Balance Adjustment
Power: 50 → 60
[Toybox Girl α]
Toybox Girl α BD
■ Balance Adjustment
Power: 14 → 16 (0 Built-in Upgrades)
Power: 18 → 23 (1 Built-in Upgrade)
Power: 23 → 30 (2 Built-in Upgrades)
Strengthened tracking.
Increased projectile size.
[Toybox Girl α]
Toybox Girl α AM
■ Balance Adjustment
Power: 8 → 10
Range: 330 → 350
Strengthened tracking.
Strengthened firing angle correction.
Increased projectile size.
[Liray]
Liray AM@
■ Balance Adjustment
Adjusted so that the final melee attack blows enemies away.
[Chana]
Chana BS3
"LIGHTNING GUN"
■ Balance Adjustment
Power: 15 → 24
Increased projectile size.
Decreased the physical damage portion and increased the blast damage portion.
Removed short-range tracking and changed it so the twin projectiles scatter left and right.
[Chana]
Chana BS2
"TORNADO"
■ Balance Adjustment
Power: 14 → 16
[Chana]
Chana BS2
"LIGHTNING GUN"
■ Balance Adjustment
Power: 40 → 55
Increased projectile size.
[Chana]
Chana AM
■ Balance Adjustment
Power: 23 → 30
Speed: 400 → 480
[Liffy RK]
Liffy RK BS
■ Balance Adjustment
Ammo: 80 → 100
Ally HP Recovery Amount: 60 → 80
[Zero Saber RK]
Zero Saber RK BD
■ Balance Adjustment
HP: 430 → 460
Changed so a Speed Up effect is granted upon sortie.
[Victory Cannon RK]
Victory RK BD
"MISSILE"
■ Balance Adjustment
Power: 10 → 14
Ammo: 380 → 540
Increased projectile size.
Strengthened tracking.
[Victory Cannon RK]
Victory RK BD
"STEP MISSILE"
■ Balance Adjustment
Power: 10 → 30
Changed to blow enemies away, ignoring the effects of Shields and Hyper Armor.
[XX Cross Raptor RK]
Cross Raptor RK BS
■ Balance Adjustment
Increased the recovery amount of the Flight Gauge.
[XX Cross Raptor RK]
Cross Raptor RK BD
■ Balance Adjustment
Power: 3 → 6
Strengthened tracking.
[Sacred Sylvia]
Sacred Claymore
"SLASH SHOT"
■ Balance Adjustment
Power: 15 → 17
Strengthened firing angle correction.
[Sacred Sylvia]
Sacred Claymore
"CHIVALRY SWORD"
■ Balance Adjustment
Power: 34 → 36
Strengthened the damage of follow-up attacks during WB.
[Sacred Sylvia]
Sacred Sylvia BD@
■ Balance Adjustment
Power: 30 → 36
[Sacred Sylvia]
WB "S-AURA"
■ Balance Adjustment
Changed so the Wonder Bit Gauge fills more easily when attacking or taking damage.
Increased the power of the attack upon Wonder Bit activation.
[Sylvia]
Chivalry Claymore
■ Balance Adjustment
Power: 34 → 36
[Sylvia]
Sylvia LG
■ Balance Adjustment
Power: 30 → 34
[Sylvia]
WB "Sylvia Shield Bit"
■ Balance Adjustment
Changed so the Wonder Bit Gauge fills more easily when attacking or taking damage.
[Sylvia AX]
Chivalry Claymore
■ Balance Adjustment
Power: 35 → 38
[Sylvia AX]
Sylvia LG2
■ Balance Adjustment
Power: 15 → 30
[Sylvia AX]
WB "Sylvia Shield Bit"
■ Balance Adjustment
Changed so the Wonder Bit Gauge fills more easily when attacking or taking damage.
[Ult. Monica Gold]
Monica Gold AM5
"RAPIDCANNON"
■ Balance Adjustment
Power: 16 → 20
Range: 330 → 350
Strengthened firing angle correction.
[Ult. Monica Gold]
Monica Gold AM5
"ECM BOMB"
■ Balance Adjustment
Strengthened tracking.
[Ult. Monica Gold]
Monica Gold AM6
■ Balance Adjustment
Range: 330 → 350
Strengthened firing angle correction.
Increased projectile size.
[Agnizign]
Agnizign AM
■ Balance Adjustment
Power: 26 → 30
Strengthened firing angle correction.
Increased projectile size.
[Agnizign]
Agnizign BS@
"FLAME MISSILE"
■ Balance Adjustment
Increased projectile size.
[Agnizign]
Agnizign BD
■ Balance Adjustment
Power: 34 → 42
[Agnizign]
WB "Agni Blast"
■ Balance Adjustment
Made the Wonder Bit Gauge fill faster.
Granted a Hyper Armor effect during the Wonder Bit.
Increased the power of the mighty magic cannon.
[Knightgear PF]
Knightgear PF BD
■ Balance Adjustment
Ammo: 60 → 30
Increased Flight Gauge recovery amount.
Extended cooldown time.
[Knightgear PF]
Maneuver Rifle
■ Balance Adjustment
Power: 24 → 28
Adjusted the damage ratio between physical hits and blasts.
Strengthened firing angle correction.
Increased projectile size.
[Knightgear PF]
Blast Maneuver FS
"MISSILE"
■ Balance Adjustment
Power: 10 → 18
Adjusted the damage ratio between physical hits and blasts.
Strengthened tracking.
Increased projectile size.
[Knightgear PF]
Blast Maneuver FS
"SWING"
■ Balance Adjustment
Power: 28 → 37
[Estes]
Estes BD
■ Balance Adjustment
Power: 20 → 34
Adjusted the damage ratio between physical hits and blasts.
[Estes]
Estes AM
■ Balance Adjustment
Power: 22 → 24
Speed: 440 → 480
Strengthened firing angle correction.
[Estes]
Estes AM2
■ Balance Adjustment
Power: 12 → 16
[Axion]
Axion AM
■ Balance Adjustment
Power: 14 → 15
Speed: 400 → 440
Ammo: 240 → 400
Strengthened firing angle correction.
[Axion]
Axion AM2
■ Balance Adjustment
Power: 28 → 30
Range: 70 → 77
Speed: 85 → 100
Increased damage when using Derive.
Changed so you can move during the second combo melee attack, even while being knocked back by the first combo's melee attack.
[Dark Revenant]
Revenant Sword
■ Balance Adjustment
Power: 32 → 34
Range: 70 → 77
[Dark Revenant]
Revenant Dart
■ Balance Adjustment
Power: 15 → 28
Range: 200 → 250
Shortened cooldown time.
Strengthened firing angle correction.
Adjusted the damage ratio between physical hits and blasts.
[Dark Revenant]
WB "Dark Shadow"
■ Balance Adjustment
Made the Wonder Bit Gauge fill faster.
Slightly increased the HP of the shadow clones.
Increased the attack power of the shadow clones.






◆ Bug Fixes


・Fixed a bug where the left and right models were not displayed correctly when certain parts were equipped on the LA side of "Lips AM".

・Adjusted the voice volume when "Rosette" activates her WB.

・Fixed a textual error in some of "Rosette"'s weapons.

・Fixed a bug where the effect of "Twin Towered LG2" would be unintentionally overwritten by other buff effects.

・Fixed a bug causing unintended behavior in weapons using Ricochet-type motions.

・Fixed the WB "Endless Moving Burst" for "Astro Marine" so that the hitbox processing, which was temporarily suspended as an emergency fix for a bug, now functions normally.

・Fixed a bug where the buff effect upon activating WB would not be applied if the "Astro Arm Unit" and "Astro Arm Unit II" were attached and detached even once.

・Fixed a bug where ammo was unintentionally overconsumed in "Nebel"'s "Donner Musket @".

・Fixed a bug causing unintended damage in "Astro Marine AM3".

・Changed the description of "Toybox Girl"'s WB "Surprise Present" and moved the contents to the Wonder Bit details.

・Fixed a bug where the "Toughness Breaker" effect did not trigger correctly when consuming 100% of the WB gauge for "Toybox Girl".

・Added an Exchange Sticker that allows you to swap "Toybox Girl AM (0 Slots)" for "Toybox Girl AM (3 Slots)". This can be accessed from Ult. Monica Gold (Point Sticker Shop) in the Ground Area, or from the Quick Access (F11) Functions & Exchange. Along with this, the specifications have been changed so characters equipped with "Toybox Girl AM (0 Slots)" can no longer sortie.

Click here for details on the Point Sticker Shop





◆ Other


・Adjusted the connection point between "Toybox Girl BD" and "Toybox Girl AM" to allow additional AMJ parts to be equipped, excluding the "Asura AMJ" series which allows multiple parts to be attached.

・Added the recipes for the following parts to Part Craft:
- Hadron Shooter Kai / Alter H Shooter Kai
- Machine Rifle Kai / Alter M Rifle Kai

・Changed the weather in the Central Area [Night].

・Added an NPC to the Resort Area.





Thank you for your continued support of CosmicBreak Universal.
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