Greetings Calyx players!
Calyx v0.2.0.3 – Leviathan Update Patch
We'd like to say a massive thanks to all the players who've given us feedback on the new update via Discord and the Steam Forum.
We've now published a patch with the following changes:
Re-enabled building on sand
Tanks can now knock down trees
Limited the number of marine crawlers that can spawn in very large maps (like Nexus)
Added more generous ore deposits to some of the new campaign maps where resources were a little tight
Added a message in the first map where marine crawlers are encountered, warning players to build walls
Added some extra power booster modules to the new campaign maps
Naval units are cheaper
Naval units have additional health
The game no longer automatically pauses when viewing upgrade details
Fixed an issue where the Isotope Reactor was missing from the build menu in some maps
Fixed an issue where the Repair button showed (disabled) on Data Archives
Fixed issue with stuck machine gun tracers
A fix for naval transports getting stuck when unload is triggered during loading
Fixed loaded units appearing at beach after upgrade
Added some logic to help prevent ships from ending up in strange positions on cliffs
Fixed some tech tree items showing an increase rather than a decrease in cost
Corrected a pricing error with the amount of Isotopes required to build a Goliath
Added a speculative fix for a frequent crash reported by one player, only affecting the new water maps
As always, the #bug-reports channel in our Discord is the best place to report issues.
Thanks again for your support!
Cheers,
John, Mark and Phil 🙂