
[MAPS]
- Remastered "Slums" (WiP)
- Recompiled "Bridge"
[GAME]
- Fixed invalid camera behavior upon dying
- Fixed ragdolls and gore models glitching out into infinity
- Added option to disable new gore altogether: 'Wound Gore' under Game section, Game Settings
- Added option to disable Buffered Input: 'Buffered Input' under Game section, Game Settings
- Added option to switch to original viewmodel offset from the screen when aiming down sights: 'Original Weapon Offset' under Viewmodel section, Game Settings
- Sniper scope glint is no longer rendered when spectating in first person mode
- Fixed a memory issue when a weapon script defined more than 32 bodygroups
- Increased max networked velocity of projectiles
[ZOMBIE]
- Added Katana to Zombie Mode
- Made respective OEG variants as upgrades to their base models (e.g. XM177E2 -> XM177E2 OEG)
- Fixed being able to downgrade weapons you do not own
[WEAPONS]
- Improved effects of RGD-5 grenade
- Fixed grenade launchers not showing red icon when out of ammo
- Fixed rifle-grenades refilling when dropping and picking back up the weapon
[UI]
- Improved Bridge and Prison loading screen images
- Improved several weapon icons
- Improved Chinese and Polish translations